hey guys, if there are bug you guys are finding with the 0.10.4 please report them through our bug tracking system. It makes it easier for us to track them instead of hunting thought the forms. Thanks
Sorry having trouble submitting keeps giving me error,said your working on it but Anyway..UPDATE was able to submit bug report.
BUG! not sure if has been mentioned but a bad one I think..
if you move a actor onto the scene before you add an attribute to it the actor on the scene will act like a prototype any changes made to it effect all the actors moved before you added attributes and you can't revert them to prototype but all is ok if you move actors after you add attributes this is also affecting the opacity in the same way.
I updated to GS 10.4 last night. My game works fine in preview mode on my Mac, but when I create an adhok, I get a strange bug. Many actors have their collision boundaries in the correct location, but their images are displaced laterally by about 40 pixels to the left. Has anyone else experienced this? I'll submit a bug report also.
Edit: This issue occurs when testing the adhok on iOS 5, 6 & 7.
Anyone else having problems with in-app purchase under 10.4? I have a non-consumable item for a live game that will not work under 10.4. No matter what, the purchase attempt goes to the error scene designated. I am testing with 10.4 iPad only ad hoc signed builds on an iOS 7 iPad 3.
Anyone else having problems with in-app purchase under 10.4? I have a non-consumable item for a live game that will not work under 10.4. No matter what, the purchase attempt goes to the error scene designated. I am testing with 10.4 iPad only ad hoc signed builds on an iOS 7 iPad 3.
There is something strange going on, I'm finding weird results testing the iAP on iOS7, it purchases the item without any dialog box for sandbox mode etc. Tested on another device with iOS6 and behaves how it should. I'll perform further tests and submit a bug report.
I tried to recreate the iAP issue I had earlier but it's mysteriously fixed itself after my lunch break, yay ! I've checked iAP sandbox works successfully on iPhone 4, iPhone 5 & iPad(retina) all with iOS7 installed. (and on 2 other devices with iOS6).
I tried to recreate the iAP issue I had earlier but it's mysteriously fixed itself after my lunch break, yay ! I've checked iAP sandbox works successfully on iPhone 4, iPhone 5 & iPad(retina) all with iOS7 installed. (and on 2 other devices with iOS6).
Same here. Strange issues with in app purchasing on iOS7 earlier seem to have resolved themselves. As my iOS6 iPad was working fine, I figured it could be Apple. Connecting to iTunes and trying to update apps has been a bit strange since iOS7 was rolled out...
@zzap64, @darrelf, still have the issue as of right now. Do any of your Product ID's have special chars (like underscore) in them?
UPDATE: Still getting the error scene on attempt to purchase, but I was able to restore a previous purchase using one of my sandbox test users. The mystery deepens...
I have submitted a rather comprehensive bug report on my memory crashes and memory handling issues with solutions and figures and crash reports - seems iOS7 GS is quite twitchy in this area in comparison to iOS6 GS.
@uptimistik yep, and some big apps from big companies are having issues too. It's across the board. To be expected eh. Try and report as much as we can to help out
I am getting the same thing, when spawning new actors the position is around 50 pixels to the left rather than where it is intended to spawn. I have not spoken to support yet.
Comments
BUG! not sure if has been mentioned but a bad one I think..
if you move a actor onto the scene before you add an attribute to it the actor on the scene will act like a prototype any changes made to it effect all the actors moved before you added attributes and you can't revert them to prototype but all is ok if you move actors after you add attributes this is also affecting the opacity in the same way.
you can replicate the Bug with basic actors..
Edit: This issue occurs when testing the adhok on iOS 5, 6 & 7.
Lump Apps and My Assets
We did some tests internally here and IAP is working for us. Could you please open a support ticket for this?
http://gamesalad.com/support
I'll perform further tests and submit a bug report.
GameSalad Support
BTW, the Product ID has an underscore in it. Any chance that is what is choking GS 10.4?
I've checked iAP sandbox works successfully on iPhone 4, iPhone 5 & iPad(retina) all with iOS7 installed. (and on 2 other devices with iOS6).
UPDATE: Still getting the error scene on attempt to purchase, but I was able to restore a previous purchase using one of my sandbox test users. The mystery deepens...
Cheers, M@
I am getting the same thing, when spawning new actors the position is around 50 pixels to the left rather than where it is intended to spawn. I have not spoken to support yet.
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