Mac Creator Release 0.13.33 is available
QASalad
Inactive, Chef Emeritus Posts: 142
Mac Creator Release 0.13.33 is available
Fixes:
RevMob banner and interstitial ads now work again on Android devices
Fixed button mapping for Gtron Retro USB Super Classic Controller
Updated URLs for Help, Report Bug, Tutorials, and the links under Learn on the dashboard
Added Tutorials menu option under Help
Added better error detection for crashes
Removed unnecessary files from iOS apps
Comments
I'm sure that'll make people happy!
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Awesome!
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Sweetness!
Fortuna Infortuna Forti Una
@gingagaming This iOS reduction is for you. Over 4MB shaved off the app packages!
Nice! Now I'm eagar for multiplayer to be back in officially. I'm almost done with my multiplayer game. I'm so close!
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Nice job. @CodeWizard .. any word on Viewer installing requirements?
Now I know your really listening to our requests. Thank you @CodeWizard
Does this update fix the rejection issue I received from Apple? Link to original post.
http://forums.gamesalad.com/discussion/86831/rejected-mac-app-reason-2-31
Thanks
Thank you!
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@CodeWizard Thanks for the update,"You need to reduce your APK file size to 50MB or use APK Expansion Files." is there any updates on this ,as you know this is not a extra feature we are asking,like facebook or twitter... Gamesalad is improving day by day..we have a chance to do better bigger games and apps...but because of this issue we are not able to publish to android,please...please consider this and give high priority to this issue Thanks
@CodeWizard while submiting to Amazon ,Giving this error "Please select at least one option in the device support section." After update
@CodeWizard Tested with 2 apps Mac Creator Release 0.13.33 ,not supporting AMAZON
Can you asks Amazon they think your game does not support the Fire TV?
when submitting a FireTV app you have to manually edit the supported devices to enable support. This is coming from the new FireTV project
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Yay, thank you!
@BlackCloakGS @jonmulcahy downgraded to 0.13.32 and tried again now it is working
check attachment
@jonmulcahy and i am not talking about FireTV app and i was not submitting for FireTV app
Not to be ungrateful, but two MoreGames images remain, as well as the images.xcassets folder, almost another 2MB of data.
Nice! The "MoreGames...."-images are gone
Could you also remove the needless GS default icons and launchimages:
Was working yesterday on the older version, but after the update I can no longer use the spacebar on the display text box.
Was that something that was changed?
With this version I can't delete actors in my scenes. Tried it with a blank new project and a single actor without any image and I still can't delete the actor (either by pressing the "suppr" key on my keyboard or trying the "delete" option (which is grayed out) in the "Edit" menu.
I am working on a mac mini with Mountain Lion
EDIT : tried restarting GS and I still can't delete actors on my scene. Another problem found : impossible to rename layers
Did any one published to Android from 2 days after update,Game is loading 100 times slower and flickering starting scene...if i close 3-4 times and open than it is working, and after some time again it is crashing .
In this version, can one close down the initial Game Salad popup window after opening Creator, and opening a project?
Can you help us understand why minimizing that window isn't good enough?
I never thought of using minimise.
Thanks @GeorgeGS. That seems to work fine. I just never use Minimise on Mac, I use Hide instead. But yes, works fine in this instance!
Effort :P
It does annoy me, but there are definitely other things I'd rather see time be spent on. If it's a policy decision to have it "unclosable" I'd at least like to see the close button disabled, though.
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I don't think it's a policy issue so much as that's the way it always has been and there's a non-zero effort involved in changing it especially since, as you've noticed, closing it does what is probably not intended almost all of the time.
I have a personal pet peeve list of things that bug me, but that window hasn't been on it since I realized I shouldn't hit the close button, so that's why I asked so I could better understand what the impact is on others.
I think part of the (minor) annoyance is that it hasn't always been this way. It came with - I think - the first ARC builds.
Muscle memory means that I, without fail, try to close it every time I open GameSalad.
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