tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
There was a proxy Server that someone posted about In that turntable FM thread. I dont know what it was. but its how the International people where joining in.
Ok i've found some good services that look like they could work, however, we don't seem to be able to setup any vpn's on the Fire! Only seem to have standard wireless!
@Beefy: Ya I've tried several times, and no luck. Always get the failure to sign .apk, and brings me to the troubleshooting window. Both Tshirt and I have had this same error. I even tried it on another computer using Snow Leopard thinking it was the Lion OS, and still, no luck
I don't even get that far, it says the publishing server is experiencing errors and to try again later. I probably messed something up in generating my keystone or something.
Well, I think my problem is user error, just realized that when double checking all my sdk stuff, none of the sdks got installed for android, if you check the checkbox, it only auto populates the sub features if it has been expanded.
So maybe Im just an idiot., well find out when it downloads
@Jon: When you were installing your Android SDK stuff, did you leave the terminal window open until it was completed? I think I remember doing that when I was first installing the Android SDK... If you shut the terminal window, it will forfeit the installation process...
Installing Android SDK does take some time, especially if you're installing versions 2-4.2...
I left it open, but I just hit the checkboxes without expanding them, that apparently didn't populate the sub options, it installed pretty quick the first time, should have guessed it didn't do it right
So Butterbean you can never get a .apk signed or unsigned done to test on your fire..correct? I was able to get several done but none work on the Kindle...either emailed or added via a usb cable. I keep getting that Parse error. So how am I able to get a completed app and you can't?
I am so confused? :-)
Has anyone been able to do a test apk app that they have been able to run on their Kindle without the Parse Error? Are these problems indeed on the GameSalad end?
Butterbean I wonder if sent you my .apk if you could try and install it? The file is 8 mess however.
Well, I installed everything and I still get the same message. There is a chance that I'm missing something since I'm doing it remotely via logmein on my iPad, but I don't think I am.
My machine is rebooting one more time before I throw in the towel for the day.
After all that, the publishing server is still experiencing problems. I ran into this a few mths ago trying to build game center updates, but I eventually got it built.
With this, who knows. These are the times I miss the Xcode project we used to get.
Has any one looked at the small xxxxx_unsigned.apk file that is delivered instead of the signed app? It is only 4k and on inspection seems to be an error message that in my case is indicating that there is a problem with the icon file not being uploaded.
So Android publishing is not working at the moment for anyone?
Hey tsb... Just a thought... could put your music in as sound fx as the delay was less crucial... Might be a pain but would mean you could have both running....
Rob2 said: Has any one looked at the small xxxxx_unsigned.apk file that is delivered instead of the signed app? It is only 4k and on inspection seems to be an error message that in my case is indicating that there is a problem with the icon file not being uploaded.
So Android publishing is not working at the moment for anyone?
Interesting but i can't verify that anymore! I deleted all my old builds on a cleanup this morning and constantly getting to the upload complete, receiving app ... just to get the server is experiencing problems!
Surely by now its about time for a yellow to let us know whats going on?
Surely by now its about time for a yellow to let us know whats going on?
I agree, we should be told a bit more about whats going with Android publishing but as it's almost Thanksgiving in the U.S. I guess people are on the checkout plan.
I want to know what the issue is where the APK is available to "0 devices" on the Android Store. My app has been up there for the last 4 days and no one can download it to their device.
Also in response to Rob2's question, I still have the unsigned APK and that is 19Mb's so I thinking they must be changing things on the server.
Also update to 6.1 OS on the KindleFire...then reset (on/off) your router a few times. That did the trick for me and many others posting online at Amazon.
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Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
So maybe Im just an idiot., well find out when it downloads
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Installing Android SDK does take some time, especially if you're installing versions 2-4.2...
It's about 80% done so far.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
@QS:
@Tenrdrmer: Welcome to the club :P lol
I am so confused? :-)
Has anyone been able to do a test apk app that they have been able to run on their Kindle without the Parse Error? Are these problems indeed on the GameSalad end?
Butterbean I wonder if sent you my .apk if you could try and install it? The file is 8 mess however.
Greg
My machine is rebooting one more time before I throw in the towel for the day.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
It does spit out the unsigned .apk, but I'm unable to install it on my device because something happened in the midst of publishing...
Hope there's a fix soon!
With this, who knows. These are the times I miss the Xcode project we used to get.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
hopefully soon!
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
So Android publishing is not working at the moment for anyone?
Surely by now its about time for a yellow to let us know whats going on?
I want to know what the issue is where the APK is available to "0 devices" on the Android Store. My app has been up there for the last 4 days and no one can download it to their device.
Also in response to Rob2's question, I still have the unsigned APK and that is 19Mb's so I thinking they must be changing things on the server.