@tatiang this might have been my doing. I have notice IPAD users can usually score higher than IPHONE users since it seems a bit easier with the touch. Part of the score is also based on box size.
I went ahead and created 4 total leaderboards. One for phones and one for tablets. This might have reset something since I changed the names a bit.
Ty sir! Hope to wrap up a few things and push this thing out soon!
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
On 1.15.2 if you trap a bomb right before completing a level, the bombs drop at the start of the next level. I think it'd be best to prevent that from happening.
Also, leaderboards still aren't updating for me. They show up blank for all four categories.
@tatiang said:
On 1.15.2 if you trap a bomb right before completing a level, the bombs drop at the start of the next level. I think it'd be best to prevent that from happening.
Also, leaderboards still aren't updating for me. They show up blank for all four categories.
They show blank for me...as far as saying not ranked but is posting my scores.
I fixed the bomb issues with them staying on screen. Thanks!
I am not sure why the leadeboards are not working. They are working for me. And I think they are working for @Thunder_Child . There is someone on the list with the name thunder in it.
I find it odd @Armelline says leaderboards are working, yet I don't see him on them at all. Then again, I dont even show that he installed the game. Might be a regional thing.
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
What do you think about having a "flawless bonus" for completing a level without touching any boxes or balls?
I'm wondering also about the velocity of the balls at higher levels. It seems like after about 30 or so levels, the difficulty doesn't increase much/at all. Do the balls get any faster as you increase in the higher levels?
@crestwoodgames said:
I find it odd @Armelline says leaderboards are working, yet I don't see him on them at all. Then again, I dont even show that he installed the game. Might be a regional thing.
I didn't say leaderboards are working I just said that in sandbox they can take hours to update. I haven't tested leaderboards to be honest - and I generally stay logged out of GameCentre. Will log in for my next play.
@tatiang The fast balls is something I did have in game a while back. Maybe I should bring it back for when you get to higher levels. I assumed the countdown timer would be stressful enough. I guess not. Looks like I will have to make it harder >:)
I will look at flawless bonus too! good idea
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
Nope, the timer isn't much of a stressor. It can be but rarely. I'd like to try it with faster balls at higher levels. The alternative would be to reduce the timer duration but I think that wouldn't be as fun as faster speeds. It's good to know the timer is there and I have to work against it but I think it might be frustrating to have really low timer values.
By the way, you have two additional fans of your game. My son calls it "addictive" even though he's not tried it yet (just watched me). My wife says you'll make millions. For your sake, I hope so!
Update that came out yesterday is being rolled back to 1.24.40. This new GS update is causing some lag issues. Just waiting on Apple/Google for beta approval. ADHOC testing shows improvement when rolling back to 1.24.40.
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
I'm liking the perfect bonus. The increased speed is really tough. The highest I've been able to get is level 35 (versus level 100 in the old version with constant speed).
What do you and the other testers think about the speed increase after level 30?
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
Version 2.3
Gameplay is really solid.
I didn't like the arrow switching at all. I noticed it still shows up on level 1 for some reason and then disappears after that.
I never noticed the box counter before but it adds a strategic element to the game. It should have some way of setting it apart visually from the score (an outline box perhaps or a highlight color behind it).
Maybe I should make the box counter a different color. It already turns red when you get below 5.
The arrow lets the player decide at the beginning the direction they want the boxes to fall. This way if they want, they can have them fall up and their hand wont get in the way.
Thanks for feedback. These changes might have to take places in a different release since it is already pushed and waiting for approval though.
Comments
I think there's a new leaderboard for each version, but I'm certain.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
@tatiang this might have been my doing. I have notice IPAD users can usually score higher than IPHONE users since it seems a bit easier with the touch. Part of the score is also based on box size.
I went ahead and created 4 total leaderboards. One for phones and one for tablets. This might have reset something since I changed the names a bit.
Been playing the latest....everything seems to be working great. Game play, iAds and Leaderboards.
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Ty sir! Hope to wrap up a few things and push this thing out soon!
On 1.15.2 if you trap a bomb right before completing a level, the bombs drop at the start of the next level. I think it'd be best to prevent that from happening.
Also, leaderboards still aren't updating for me. They show up blank for all four categories.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
They show blank for me...as far as saying not ranked but is posting my scores.
Complete Guide to iOS Publishing {} Complete Guide to Mac Publishing
The leaderboards show two players, neither of which is me. And my high score is higher than both. So I'm not sure what's going on.
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I fixed the bomb issues with them staying on screen. Thanks!
I am not sure why the leadeboards are not working. They are working for me. And I think they are working for @Thunder_Child . There is someone on the list with the name thunder in it.
I will look into it more.
I find it odd @Armelline says leaderboards are working, yet I don't see him on them at all. Then again, I dont even show that he installed the game. Might be a regional thing.
I see @Thunder_Child on the leaderboards also.
Is it possible this is an itunes connect issue? Not sure if anyone has ran into this.
@tatiang I wonder if it is because I changed the leaderboards on itunes connect, yet you still have the saved table data on your device.
You might have to uninstall the game completely vs just doing an update. I will test this later today.
I can confirm this is due to the table issue. Deleting the game completely will fix this problem. Sorry for the confusion.
No problem, I'll try that.
Edit: leaderboards are working for me after re-installing the app.
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What do you think about having a "flawless bonus" for completing a level without touching any boxes or balls?
I'm wondering also about the velocity of the balls at higher levels. It seems like after about 30 or so levels, the difficulty doesn't increase much/at all. Do the balls get any faster as you increase in the higher levels?
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
I didn't say leaderboards are working I just said that in sandbox they can take hours to update. I haven't tested leaderboards to be honest - and I generally stay logged out of GameCentre. Will log in for my next play.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
@Armelline sorry about that. I misudersood
@tatiang The fast balls is something I did have in game a while back. Maybe I should bring it back for when you get to higher levels. I assumed the countdown timer would be stressful enough. I guess not. Looks like I will have to make it harder >:)
I will look at flawless bonus too! good idea
Nope, the timer isn't much of a stressor. It can be but rarely. I'd like to try it with faster balls at higher levels. The alternative would be to reduce the timer duration but I think that wouldn't be as fun as faster speeds. It's good to know the timer is there and I have to work against it but I think it might be frustrating to have really low timer values.
By the way, you have two additional fans of your game. My son calls it "addictive" even though he's not tried it yet (just watched me). My wife says you'll make millions. For your sake, I hope so!
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Me too!
Update that came out yesterday is being rolled back to 1.24.40. This new GS update is causing some lag issues. Just waiting on Apple/Google for beta approval. ADHOC testing shows improvement when rolling back to 1.24.40.
I'm liking the perfect bonus. The increased speed is really tough. The highest I've been able to get is level 35 (versus level 100 in the old version with constant speed).
What do you and the other testers think about the speed increase after level 30?
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I will dial back the speed increase a bit.
Version 2.3
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Maybe I should make the box counter a different color. It already turns red when you get below 5.
The arrow lets the player decide at the beginning the direction they want the boxes to fall. This way if they want, they can have them fall up and their hand wont get in the way.
Thanks for feedback. These changes might have to take places in a different release since it is already pushed and waiting for approval though.
Thanks for the feedback!