Updated NESEN PROBE :::::: c*o*d*e*s :::::: ratings appreciated!

design219design219 Member Posts: 2,273
edited November -1 in Announce Your Game!
After selling and astronomically mind-bending 47 copies during it's two week lifespan on the App Store (even after being in New & Noteworthy in both Action and Arcade games), Nesen Probe has an update!

I don't think all the codes were taken from my first announcement, but here are a few more if anyone would like to give it a go.

http://itunes.apple.com/us/app/nesen-probe/id377766693?mt=8

HHPERKJ4JKMT
JWRRNRWYKM3J
WT6MR964JARJ
7RRN66JAEJMA
747694J6A9PH

If you would, post what code you use. Ratings, and especially reviews would be much appreciated (and very helpful). Positive, or critical, it's all good!

And if these get taken, I'll gladly post some more.

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Comments

  • 777ideas.com777ideas.com Member, PRO Posts: 895
    I used 747694J6A9PH

    I will leave 5 star rating and great review.
    thanks
  • Ruslan21Ruslan21 Member Posts: 228
    Took WT6MR964JARJ will rate and review
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Such a cool looking game, design219! I'd really like a copy to use on my other half's iPhone that she gets at the end of the month.

    But - excusing my ignorance here - if you're giving away promo codes, presumably you have a number of your games that are free - how do I download the game from the app store without paying for it? (If you don't know, you don't know...)

    I'd like to use JWRRNRWYKM3J and I'll gladly leave a rating and review.

    :-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    In iTunes store, click 'Redeem' in the Quick Links section under your user name. It works just like using an iTunes gift card...
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    I see, thanks barkbark. :-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • design219design219 Member Posts: 2,273
    Thanks guys.

    @ gyroscope, I know you've got a game in the works... this is something to think about before your game comes out. Apple gives you 50 codes, and you can get 50 more every update you do. Codes are only good for a month or so from the time you download them, but you can download them at will from itunes connect.

    You want to decide where best to distribute them. Some you will want to give to the review blogs, like app safari and touch arcade etc. Some you may want to post in forums like touch arcade and on GameSalad. Some you should give to friends and ask them for reviews. There are also sites that just distribute promo codes, but with mixed results. Promo code dispenser requires members to do a review before they can take another code. Nice idea, but not a lot of traffic (at least for me). I put six up about two weeks ago and only 3 have been taken. Not blaming the site, not many were interested in this app anywhere really.

    It's sometimes a bit of a crap shoot as to where to put them, but you want to use them wisely.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Thank you design219, useful advice indeed. Most useful for when I get to that stage.

    :-)

    PS I've been considering putting up the first level of my game for other members to beta test and give me any feedback, constructive crit-wise; if they find it keeps their attention, any bugs that I've missed, etc. as this level would be pretty much the style of all the other levels. Would that be OK to do, do you think; do many others do that?

    One aspect that QS spoke of was to register the name even before the game hit the app store, but it's so strange, I can't see anyone pinching it! (I haven't paid my developer fee yet).

    PPS Hope this doesn't derail your thread.

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • design219design219 Member Posts: 2,273
    gyroscope said:
    I've been considering putting up the first level of my game for other members to beta test and give me any feedback ... Would that be OK to do, do you think; do many others do that?

    Might be a fine idea, but be warned, there has been a case or two of people stealing graphics. There was a thread recently about this... pretty sad.

    I've never done this, but you could also make ad hoc versions and send to people who would agree to beta test on their devices. You have to get their iPhone/iPod/iPad serial number to do that, I think.

    Personally, I would say trust your gut and ask others close by to give feedback if you want.
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    I do tend to be an over-trusting person, I think; I know that 99.9% of the GS community here wouldn't steal graphics, or name, or whatever but I guess no one knows who else is viewing the Forum who's not a member, who would.

    So good thinking there, design219; my gut instinct now tells me to follow your advice and ask those close, as you say, to beta test (asking others not to be offended that they aren't on the list). I'd trust those implicitly to send them a game file, as I've not bought the GS licence yet (that's a couple of months away; GS fully deserve my $99 , but can't find the money for it quite yet).

    However; as luck would have it - or not, I mean, the latest version of my game file has screwed up, fairly big-time, less than ten minutes ago :-( I know what I did to make it happen; I'm going to post about it soon. So first level will take more than a few days to finish now.

    Thanks for your sound advice.

    :-)

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • 777ideas.com777ideas.com Member, PRO Posts: 895
    I left you a great review, If you could do the same that would be great.
    Thanks
  • design219design219 Member Posts: 2,273
    kirk1234 said:
    I left you a great review, If you could do the same that would be great.
    Thanks

    Hey Kirk1234. I see you changed your rating from 5 to 3 stars after I rated you game. http://gamesalad.com/forums/topic.php?id=8125

    That's cool, but I gave you a number of reasons why I had a hard time rating your game. I think I was actually generous. I would like to hear what you have to say about mine now... exactly why you felt the need to downgrade the rating. Honestly, you will not hurt my feelings.
  • quantumsheepquantumsheep Member Posts: 8,188
    design219 said:
    That's cool...

    It so isn't though, is it?

    Sometimes, there's a reason your (and I use 'your' generally to mean ALL of us) app gets a low review score.

    Sure, usually it's just people being wankers. But sometimes you read your one star reviews and your conscience tells you 'actually, they're right', despite all the effort you've already put into the game.

    You can either ignore it, and ask for reviews from the community here, or do as ButterBean did recently, i.e. fix the issues that were resulting in her apps lower scores.

    This community's great, and we're all usually generous to eachother with regard to reviews. That's fine. But what happens when you cannot, in all honesty, give a good review?

    Do you do it anyway? Or do you try and help like Design has here and give an honest review? If I give your game a bad review, will you hunt down mine and do the same?

    That's not the way to do things...

    I know we should all try and help eachother out. But personally, I try not to take codes from something I don't think I'd like. That helps! If I think I'll like the game, I'll gladly take a code and leave a review.

    Let's cut the 'pressure selling' right now, and offer promo codes to those that would like one, as opposed to 'PLEASE REVIEW AND LEAVE 5 STARS'.

    It makes things awkward sometimes...

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • Rob2Rob2 Member Posts: 2,402
    +10
  • quantumsheepquantumsheep Member Posts: 8,188
    Rob2 said:
    +10

    How many stars is that??? ;)

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • 777ideas.com777ideas.com Member, PRO Posts: 895
    @design219, I really do love your game and my friends even liked it too. I just wished you had a pause button. I changed the review back to 5 stars.
    Sorry.
    Thanks Again
    (I referred your game to my friends)
  • design219design219 Member Posts: 2,273
    kirk1234 said:
    Sorry.

    No worries my friend, any rating is good, even better if explained. Again, best of luck with your gaming future.
  • 777ideas.com777ideas.com Member, PRO Posts: 895
    Thank-You
  • design219design219 Member Posts: 2,273
    I've just been made aware the codes are gone, so here are a few more. I'll post more or send as desired, just let me know. Thanks!

    7N7Y47AXNXHW
    677A339KPN7X
    EW9HJM77R6AW
    WRE4TLFM4XTW
    9MPA6LMP44AH

    Please post what code you use.
  • design219design219 Member Posts: 2,273
    The 5 codes above are still available.

    Anyone? :-)
  • design219design219 Member Posts: 2,273
    WRE4TLFM4XTW Has been redeemed! * Say Hallelujah!

    So these 4 poor little codes still need owners. Get them while there hot... uhm, available.

    7N7Y47AXNXHW
    677A339KPN7X
    EW9HJM77R6AW

    9MPA6LMP44AH
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Hi design219, JWRRNRWYKM3J is free again, unfortunately. I tried to redeem your game, and was told "This code is only valid for customers of the US store". Such a shame I can't download it.

    :-{

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • design219design219 Member Posts: 2,273
    Yeah, sorry gyro, codes are only good in US app store.

    Still codes available (for you Americans), and I can get more if they get taken!
  • ShpintShpint Member Posts: 404
    677A339KPN7X taken :)
    YAY!!! thx
    Will drop in a review tmr
    I'm too sleepy today. Goodnight everyone.

    P.S. Didn't know you're Pro Users. WOW!!
    Your apps must be selling pretty well. :)
  • design219design219 Member Posts: 2,273
    Shpint said:
    P.S. Didn't know you're Pro Users. WOW!!
    Your apps must be selling pretty well. :)

    I wish. We got the pro membership because our first project, Food Fight! was a promotional game for a client. It is free. The other two apps I made just for the fun of it... just to see what I could do. We are working on another client app that is not exactly a game, but has a few activities that GS is perfect for. Thanks.

    Anyone else? These codes still in play... and more if needed!

    7N7Y47AXNXHW
    EW9HJM77R6AW
    9MPA6LMP44AH

    _______________

    Nesen Probe http://itunes.apple.com/us/app/nesen-probe/id377766693?mt=8
    Tickle Stones http://itunes.apple.com/us/app/tickle-stones/id363484260?mt=8
    
Food Fight! (free) http://itunes.apple.com/us/app/food-fight/id352646643?mt=8
  • 777ideas.com777ideas.com Member, PRO Posts: 895
    hows sales
  • design219design219 Member Posts: 2,273
    As of today, sold 69 and an additional 48 promos taken.

    I really think this game is just so unappealing visually ... the screen shots are a turn off. People don't like noses. I've tried to give away promo codes on touch arcade and there have been only 4 takers.

    I've considered revising the controls to a joystick because of some comments, but at this point, I'm not sure it's worth the effort.

    I've also considered repurposing the game with some sort of machine instead of the nose/machine hybrid thingy to see if that would be more appealing.

    Or I may just go on to the next project. shrug.
  • 777ideas.com777ideas.com Member, PRO Posts: 895
    That's not that bad I only sold 27 , but my new game should be out on the app store today.
  • ChaserChaser Member Posts: 1,453
    Took EW9HJM77R6AW
    Thanks!
  • quantumsheepquantumsheep Member Posts: 8,188
    I'm gutted for you that the game isn't as successful as you would have liked as I kinda like it because it's different!

    I think it would benefit from having a joystick option (I'm not a fan of buttons on a touch device for some reason!) but I understand your reticence to update the game.

    Still, it's your game! You made it! Be proud! :D

    You could always change the main graphic to a machine of some sort, as you suggested, and just have the nose as a bonus (as in, finish the game, have the chance to play as a nose!). Keep it out of the screenshots maybe, if you feel it's damaging the image or appeal of the game.

    Anyway, wish you the best with it,

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • design219design219 Member Posts: 2,273
    quantumsheep said:
    Be proud! :D

    Thanks man, I am. I think it came out well, doesn't feel like a disappointment really.

    One code left:

    7N7Y47AXNXHW

    And more if anybody wants!
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