iOS4 Licensing Agreement - Updated 3.3.1
nightleaf
Member Posts: 28
3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).
Should we be worried?
Should we be worried?
Comments
It feels like that quite specifically prohibits GameSalad. Just thought I'd throw it out there, in case it was an issue and things have changed.
"Let Apple kill themselves with this stupid move. Gendai,give us Android!"
And it's not really a stupid move for Apple, I assume it's about enhancing/protecting their monopoly power.
And if you were serious about learning objective c, The apple website has decent beginner tutorials.
I've accepted the new terms right now, let's see what happens.
As soon as I have the response, will post here.
http://blog.anscamobile.com/2010/04/do-apples-new-rules-affect-you/
Thinking seriously about learning Lua and using Corona. For only $99.
gamesalad!
And at the end of the day, I can still release my game for Mac via GS, I guess... don't know that it'd be worth the effort, though... unless I managed to get into Steam.
Does Game Salad do the Same?
Want to Know what will Happen! Loved game salas and just buy it like 2 weeks Ago!
1. The app doesn't function as advertised by the developer.
2. Use of private APIs
3. The app crashes
I think Steve would have mentioned if it would be absolutely necessary to use XCode. So I can't imagine that GS apps will be banned.
Source: http://www.blogcdn.com/www.engadget.com/media/2010/06/apple-wwdc-2010-110-rm-eng.jpg
I hope you are correct.
I'll need the $2K version, and before I plunk the bucks down I need more clarification.
as to code -- I can write in Obj-C. If you have any programming experience I wouldn't bother with learning C or C++ first...but do some research on object oriented programming concepts (there are a couple of books that are quite good) and then get a book on Obj-C. The theories are a bit confusing (as is the syntax at times) but when it clicks it can be quite easy. You'll also have to become adept with the SDK as well (Interface, etc.)
I wanted GS cause I suck with the core animation with Obj-C and find it really tedious. Now, I am just sitting in limbo waiting for some indication of allowance of GS.