Is there any way we can do this 'longhand' until a solution is found? Maybe getting into X-Code in some way to add the required additional information?
@SaladStraightShooter I'm sorry but I have to bump this again. Bear with me, but I will have to do this until I get an answer. My client is pressuring me over this
@SaladStraightShooter I'm sorry but I have to bump this again. Bear with me, but I will have to do this until I get an answer. My client is pressuring me over this
Yeah I have a client who wants his game on all platforms GS offers including Mac. Having to tell him no Mac for now puts us in a weird position.
@SaladStraightShooter Thank you very much for the update! I'm sorry if I was insistent on this but it was really important.
By the way (since I need to complain about something at all costs ) can't you release it sooner? I will go on vacation on the 10th of August and I wanted to upload to Apple a Mac game before then
There is clearly something in the wind here - I have now been asked to produce 3 apps specific to the Mac OSX platform. iPhone and iPad - Nope - just for Mac. I can hold them off with prototypes on the desktop until August though, so I'm cool at the moment. :-/
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Maybe getting into X-Code in some way to add the required additional information?
Please, give us something. Pretty please with sugar on top [-O< .
By the way (since I need to complain about something at all costs ) can't you release it sooner? I will go on vacation on the 10th of August and I wanted to upload to Apple a Mac game before then