gameplay wise you have a sure-fire winner here. as others have said though.. the graphics are lacking. but in this case i dont think that matters. game looks real fun and is definetly not your average iOS app. if the graphics were a little more streamlined this game could be a monster hit.
Thanks for all the feed back guys! I'll post more videos shortly
In the mean time here are some more screens throughout the game you can get new weapons, but you also get upgrades for your main weapon, by holding your finger on Tank (your player) you can quickly bring up which upgrade you want to use. you can also open the com-link to talk to Vera (your sidekick)
Thanks again for all the feed back! really appreciate it -Ash
Here is most likely the last trailer I'll post before the release of chapter one it highlights some of the other weapons/power ups, gravity beam, ice beam, magnet boots, scanner, etc. hopefully you guys will check it out and post your thoughts
The game looks pretty solid. I'll look forward to playing this one. The vid of it being played on the device reminds me a little of Cybernator on the SNES.
Thanks guys! I just did a preview for the game you can check out here http://ifanzine.com/interview-with-ash-jackson-of-monster-robot-studios/ I'll also be posting one more video before launch, as I've made some huge adjustment using tables, tiles, and found a way to get parallax scrolling in every room! vid with description will be along shortly
Hey Ash, not sure if your aware but pocketgamer mentioned you on one of their articles with screens of your game as coming soon hopefully it will be some good exposure for you!
Here the latest I've switched to tiled images for the ground/backgrounds cause I think over all it looks better, and with this new design I was able to get all the backgrounds to parallax scroll much like super metroid! and I overhauled the map design.
Comments
I'll post more videos shortly
In the mean time here are some more screens
throughout the game you can get new weapons, but you also get upgrades for your main weapon, by holding your finger on Tank (your player) you can quickly bring up which upgrade you want to use.
you can also open the com-link to talk to Vera (your sidekick)
Thanks again for all the feed back! really appreciate it
-Ash
Here is most likely the last trailer I'll post before the release of chapter one
it highlights some of the other weapons/power ups, gravity beam, ice beam, magnet boots, scanner, etc. hopefully you guys will check it out and post your thoughts
And thanks again for all the feedback thus far
-Ash
hope you like it
keep it up, I'm definitly buying 10 billion times when it comes out
I just did a preview for the game you can check out here http://ifanzine.com/interview-with-ash-jackson-of-monster-robot-studios/
I'll also be posting one more video before launch, as I've made some huge adjustment using tables, tiles, and found a way to get parallax scrolling in every room!
vid with description will be along shortly
thanks again for all the feed back
Here the latest
I've switched to tiled images for the ground/backgrounds cause I think over all it looks better, and with this new design I was able to get all the backgrounds to parallax scroll much like super metroid! and I overhauled the map design.
I'm looking for someone to test BeyondDead on a iPod touch 4th gen.
If anyone have one I'll happily supply a promo code if you can check if it works!
Thanks
-Ash
How did you do the map?
@raze_struck, do you realize this thread is 2 years old? You might want to message that user directly.
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