Just bought. Can't wait to play. On a personal note, again I was starting to get discouraged and then something from Gamesmold comes out that makes we want to stay up till 3 a.m. and start working on my games again. (Last time, it was Cart Cow). You are amazing!!!!
... Just played it for a few. Can't find the words except to say awesome!!! Graphics look even better on iPhone than on what posted and trailer!!!! Torn between playing all night and getting back to work.
Absolutely stunning, beautiful! And what amazes me, is the speed at which you go. I mean, you only just released Panic Springs. Do you never sleep or go on vacation? ;-)
zapposh said: Absolutely stunning, beautiful! And what amazes me, is the speed at which you go. I mean, you only just released Panic Springs. Do you never sleep or go on vacation? ;-)
Rarely... :-) But actually, according to my original time plan, I feel pretty slow. Beginning October 2010, I got 5 apps on the store now (which is cool), but at this point of time, it should be 7. It's really frustrating, I have at least two other cool projects that are nearly finished, but I just don't find the time for those last 10%-20% of work. And in the end, testing and bugfixing always takes so much more time than estimated...
If you can immerse someone in another world and make them forget about there surroundings, then you have a successful game. This is the type of game that makes me love video games. In my opinion, easily one of the best iPhone games I have played. Thanks for keeping me up til' 3 in the morning on a work night! Despite that, I left you a 5 star review in the App Store.
With that said, congrats on making "NEW & NOTEWORTHY!"
You mentioned you took out the girl animation while she is in the carriage because you thought you were going over the top with it. I actually looked for it, to see if the girl was animated or not. I think it would be cool if she was bouncing around in the carriage. But that's just a minor detail.
@Butterbean - Mercy! You win : ) I was 100 points away from your score on the first night and when I woke up the next day and saw you had doubled your score to like 20,000...I was like: "I can't stay up til 3am again!"
Congrats on such an amazing game, and getting N&N for both Mac app store AND iOS games!!! So distracting, I haven't been able to get anything done!
@8bitGrenade: lol! I find it easier to rack up a high score playing the Mac version than the iPhone one. itouchGamer has me beat by at least 1,000 points too... going to play again and post a new high score!!
It's not only frontpage N&N, they even gave it a big rotating banner on the Mac App Store in the games section... Yes, on iTunes it's N&N in US Games. I'm curious to see what App Annie tells me, maybe it's also featured in some other countries. But it's not yet updated. Let's see what this week will bring.
Congrats gamesmold! This is really polished, looks a masterpiece. If you're interested, in the description, 'whiplashes' is missing an 'e' , just thought you'd like to know
SlickZeroHouston, TexasMember, Sous ChefPosts: 2,870
Have sales been what you expected, or better?
And congratulations on a great game. It's already got a bunch of reviews. You very well could be a contender for the top 10.
chobbipod said: Congrats gamesmold! This is really polished, looks a masterpiece. If you're interested, in the description, 'whiplashes' is missing an 'e' , just thought you'd like to know
Thanks a lot @ chobbipod, I just fixed the description text. But inside the game, there's still one place in the instructions where I got that wrong, damn! :-) I'll fix that with the next update. These are the problems when you aren't a native speaker...
SlickZero said: Have sales been what you expected, or better?
Actually, I sold 74 copies on wednesday *without being featured at all*, so I'm pretty excited what the next days will bring.
SlickZeroHouston, TexasMember, Sous ChefPosts: 2,870
Wow. Congratulations. I can only imagine they will go up from here being showcased like it is. Well deserved, gamesmold. Another benchmark of what we all should try to achieve in game development.
It's already ranked... ...place 9 in US Games Mac App Store ...place 31 in US Overall Mac App Store ...place 194 in US Games iPhone (wow, I can't remember ever having entered the Top 200 on iPhone games...)
Comments
... Just played it for a few. Can't find the words except to say awesome!!! Graphics look even better on iPhone than on what posted and trailer!!!! Torn between playing all night and getting back to work.
And what amazes me, is the speed at which you go. I mean, you only just released Panic Springs.
Do you never sleep or go on vacation? ;-)
Well done!
But actually, according to my original time plan, I feel pretty slow. Beginning October 2010, I got 5 apps on the store now (which is cool), but at this point of time, it should be 7. It's really frustrating, I have at least two other cool projects that are nearly finished, but I just don't find the time for those last 10%-20% of work.
And in the end, testing and bugfixing always takes so much more time than estimated...
Excellent work as always....damn I'm jealous of your constant quality products, always so well made...
Just wish I had the mentality to finish more games more often.
I'll buy it later this week...(probably tomorrow night).
From the video I love all the little touches.
Like the way the lady walks up to the carriage, subtle animation, but it looks like a perfect walk cycle just by the way she moves up and down.
The way the carriage reacts when it jumps and collides with objects is just amazing
All the game style looks very gothic...
My only real criticism is that there's no instructions in-game. Other than that, it rocketh!
And congrats on N&N - well deserved! It must be getting dull for you by now, getting featured with every release
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
With that said, congrats on making "NEW & NOTEWORTHY!"
You mentioned you took out the girl animation while she is in the carriage because you thought you were going over the top with it. I actually looked for it, to see if the girl was animated or not. I think it would be cool if she was bouncing around in the carriage. But that's just a minor detail.
@Butterbean - Mercy! You win : ) I was 100 points away from your score on the first night and when I woke up the next day and saw you had doubled your score to like 20,000...I was like: "I can't stay up til 3am again!"
Check out the NEW Official Trailer for Snap Trap!
@8bitGrenade: lol! I find it easier to rack up a high score playing the Mac version than the iPhone one. itouchGamer has me beat by at least 1,000 points too... going to play again and post a new high score!!
P.s.
also noticed your game is in Staff favorites on app store.
Still haven't beat you yet itouch! Gotta' go shake off this adrenaline!
Well deserved you physics juggling guru of gurus
It's not only frontpage N&N, they even gave it a big rotating banner on the Mac App Store in the games section...
Yes, on iTunes it's N&N in US Games. I'm curious to see what App Annie tells me, maybe it's also featured in some other countries. But it's not yet updated.
Let's see what this week will bring.
http://itunes.apple.com/us/app/stadium-pinball/id433442205?mt=8
http://www.stadiumpinball.com
http://www.facebook.com/pages/STADIUM-PINBALL/121553334589177
http://twitter.com/stadiumpinball
http://www.youtube.com/user/STADIUMPINBALL
And congratulations on a great game. It's already got a bunch of reviews. You very well could be a contender for the top 10.
These are the problems when you aren't a native speaker... Actually, I sold 74 copies on wednesday *without being featured at all*, so I'm pretty excited what the next days will bring.
On thursday 184 sales on iPhone, 128 on Mac. Getting better and better...
Awesome. Just awesome
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
...place 9 in US Games Mac App Store
...place 31 in US Overall Mac App Store
...place 194 in US Games iPhone
(wow, I can't remember ever having entered the Top 200 on iPhone games...)
Edit: Just found a very nice, in-depth review on The Appshack giving it a score of 9 out of 10:
http://theappshack54.blogspot.com/2011/09/spooky-hoofs-099-gamesmold.html
Wish you all the best
Update...
Sales on friday:
301 on Mac, 246 on iPhone