★★Bouncing Birds! is now in the App Store!!★★

RodrigoPerezRodrigoPerez Member Posts: 212
edited November -1 in Announce Your Game!


Use your Bouncing Birds to save the world. Fight back against the mean coconuts who are taking over the land. Bounce your way over, under, and straight through the coconuts clever hideouts. Bouncing Birds features hours of challenging gameplay, physics-based puzzles to find out how to hit the coconuts, and tons of replay value. All 45 levels have been beautifully crafted with stunning rainforest, arctic, and deep sea locations.

Here's the iTunes Link

Bouncing Birds! - Rodrigo Perez
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Comments

  • BazookaTimeBazookaTime Member Posts: 1,274
    Nice to see this was approved, I will pick it up today.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    Congrats! Just bought it.
  • RodrigoPerezRodrigoPerez Member Posts: 212
    Thanks guys and please be sure to review for a fellow Gamesalad Dev it's very appreciated! What do you think about the Game?
  • DizkoDizko Member Posts: 498
    Nice work, hopefully you make the feature list. Some of us got to make in this game!
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    RodrigoPerez said:
    Thanks guys and please be sure to review for a fellow Gamesalad Dev it's very appreciated! What do you think about the Game?

    Just played for a few minutes. It is very well done. Love the art. Nice level design so far (haven't gotten very far yet). I do wish that I could fire the next bird a little faster. I also noticed that the level fail pop up comes up too soon. At times I fired the last bird at it bounced around and finally hit the last baddie, but the level fail sign had already popped up (then the level win pop-up appeared).

    These are just little things. Overall I really like the game.

    Good job!
  • BazookaTimeBazookaTime Member Posts: 1,274
    Just bought and played a few levels and the game is excellent. I also encountered what scitunes mentioned but other than that no issues.
  • EastboundEastbound Member, BASIC Posts: 1,074
    I just purchased and will leave a review shortly after playing! If you wanna support a follow GS dev and return the favor I'd appreciate it: http://itunes.apple.com/us/app/alpha-swarm/id445284646?mt=8
  • RodrigoPerezRodrigoPerez Member Posts: 212
    Sure thing :)
  • RodrigoPerezRodrigoPerez Member Posts: 212
    I'm so anxious about the sales report tomorrow morning..I'll be sure to update everyone on how it goes.
  • RodrigoPerezRodrigoPerez Member Posts: 212
    Thanks, I'm so glad you like it :-)

    I really hope that the issues I had with getting my game approved don't effect it getting on new and noteworthy or what's hot.

    Do you think Apple would "blacklist" an app?
  • DizkoDizko Member Posts: 498
    RodrigoPerez said:
    Thanks, I'm so glad you like it :-)

    I really hope that the issues I had with getting my game approved don't effect it getting on new and noteworthy or what's hot.

    Do you think Apple would "blacklist" an app?

    Well I'll give the same advice that was given to me, don't bet on it. I was sort of hoping for the same treatment, but it didn't happen. That's not to say it can't happen, but don't make the mistake I made and get your hopes up.
  • RodrigoPerezRodrigoPerez Member Posts: 212
    Well I hope it doesn't happen lol. Being blacklisted would not be good for sales...I've also sent some press releases to local newspapers in my area. If my story got picked up it would be a boon to my App Store Ranking.
  • DizkoDizko Member Posts: 498
    My bad, I thought you said backlist, not blacklist :P
  • andrewm2211andrewm2211 Member Posts: 341
    So how are sales, you promised an update! :P
  • EastboundEastbound Member, BASIC Posts: 1,074
    I left you a review! I'm really enjoying this game, though. Great job!
  • RodrigoPerezRodrigoPerez Member Posts: 212
    Thanks so much the reviews I just need two more so I can get an average view total :)

    As far as sales go, not what I thought, my first day sales $24, hopefully that'll go up once some reviews start rolling in and if I'm really lucky Bouncing Birds! will get featured by Apple. So I'm not giving up hope just yet.
  • DreamLabDreamLab Member Posts: 2,127
    Bought this game yesterday, leaving a review right now.

    EDIT: left a review!
  • RodrigoPerezRodrigoPerez Member Posts: 212
    Thanks a lot everyone, I finally have a star average which looks so much better than a "not enough ratings" message.

    I emailed about 20 review sites hoping to get featured and sent my story to a few local newspapers and news channels to get coverage. Like MagoNicolas did with his ePig games. I'm sure getting on CNN would give a nice boost to app rankings. Currently I'm 450 in games.
  • RodrigoPerezRodrigoPerez Member Posts: 212
    Has anyone had any success with PRMac.com I'm having my press released tomorrow morning and chose the 20.00 option for it.
  • hman360hman360 Member Posts: 590
    Just a tip, its best to check pagerank before paying for marketing on a site to get an estimate on the traffic it gets. 6+ is what you should aim for. 10 is the highest. prmac.com is 5 which I guess is ok but doesn't get a huge amount of traffic. Touch arcade has a 6.

    Good luck, I love this game.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    RodrigoPerez said:
    Has anyone had any success with PRMac.com I'm having my press released tomorrow morning and chose the 20.00 option for it.

    yes prmac is well worth it!

    @hman prmac isnt a review site that gets views and traffic, they send your press release out to all the other review sites and much more places.
  • RedlerTechRedlerTech Member Posts: 1,583
    Congratulations!

    Good luck with sales!

    Matt
  • DizkoDizko Member Posts: 498
    uptimistik said:
    @NextGen, is your icon a mexican cockroach?

    A Mexican cockroach with Open Fient apparently.
  • MegapixelIdeasMegapixelIdeas Member, PRO Posts: 476
    Nice Job on the game. The graphics look amazing! Did you make all of the artwork yourself Rodrigo Perez?
  • MegapixelIdeasMegapixelIdeas Member, PRO Posts: 476
    Uptimistik,

    Why is your Icon burning Skype?
  • RodrigoPerezRodrigoPerez Member Posts: 212
    @rodh100

    Thanks, Yeah I did 100% of the Artwork in the game. Lots of 3d rendering :)
  • sdsmith64sdsmith64 Member Posts: 221
    Hey ... you have a "ghost" effect on your shooter actor. How did you do that? (by the way I bought your game....great job)
  • MegapixelIdeasMegapixelIdeas Member, PRO Posts: 476
    RodrigoPerez said:
    @rodh100

    Thanks, Yeah I did 100% of the Artwork in the game. Lots of 3d rendering :)

    What did you use to do the 3D rendering also is it hard to do?
  • RodrigoPerezRodrigoPerez Member Posts: 212
    @sdsmith64 - Do you mean the Bird itself or the Power and Angle indicator that shows your last shot taken?

    @rodh100 - Surprisingly I used Photoshop CS5. Most people would say "huh?" Well in CS5 they add some very robust 3D modeling capabilities.

    Here is somebody using Repousse for 3D text.

    http://wegraphics.net/blog/news/creating-realistic-3d-text-using-photoshops-repousse/

    _______________________________________________________________________

    Look at my new game Bouncing Birds! on iTunes

    Here’s Gameplay Video of Bouncing Birds!
  • MegapixelIdeasMegapixelIdeas Member, PRO Posts: 476
    Hmm, That's interesting that you used photoshop CS5. I don't have CS5, I wish I did. I have photoshop elements. Have you done anything with blender?
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