Silly Sheep available on the AppStore

LAdrianLAdrian Member Posts: 237
edited November -1 in Announce Your Game!
Hello Everyone!
Great news, Silly Sheep, our first iPhone / iPod Touch game was approved by Apple and it is available from the AppStore here:

http://itunes.apple.com/app/silly-sheep/id404083118?mt=8#

You may also check the website here: http://www.reactive4.com/games/SillySheep/
Game-play video can be found here:

We put a lot of hard work and soul in making this game and we think you are really going to enjoy Silly Sheep!

About the game.
Save the sheep from falling of the cliff!

- Silly Sheep is a very addictive iPhone / iPod Touch game that can be enjoyed by everyone!
- With Retina Display support the game will look stunning on your iPhone 4!
- Challenge yourself and your friends with 3 difficulty levels, each in a different landscape.
- Beautiful crafted artwork, nice cosy feeling ;)
- Infinite game-play, the harder you play, the harder it gets!
- We are going to release frequent updates with more content - more landscapes, more game-play modes and more characters... for free!

How to play:
- Save the sheep from falling of the cliff
- Tap on a sheep to change it’s direction
- If you lose a life tap on a falling star to get it back
- Beware at the black sheep ;)
- The more you play, the harder it gets

I would like to thank this great community for the support and feedback!
What a great feeling to release our first game!

Adrian
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Comments

  • scitunesscitunes Member, Sous Chef Posts: 4,047
    cool! Just bought it!
  • ChunkypixelsChunkypixels Member Posts: 1,114
    yup.. just bought it too.

    Really like the graphics style.
  • OrochiOrochi Member Posts: 30
    Looks fantastic.
  • DimensionGamesDimensionGames PRO Posts: 993
    Just bought it looks amazing :)
  • ScootsScoots Member Posts: 507
    Congrats, just picked it up. Great job!
  • WeswogWeswog Member Posts: 1,171
    Looks great will have to play :)

    Cheers, Weswog
  • EmrysEmrys Member Posts: 38
    Congrats! Looks good. :)
    Appeals to the herding instinct.
  • butterbeanbutterbean Member Posts: 4,315
    Sweet Will purchase and review! Been waiting for this one!
  • sebmacflysebmacfly Member Posts: 1,018
    Great job LAdrian, i wish you the best in the AppStore!
    Crossed fingers!
  • juzcookjuzcook Member Posts: 259
    Been waiting for this! Great job man!
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Hope this does well for you, good luck. How about your other game?
  • LAdrianLAdrian Member Posts: 237
    Wow guys, what an overwhelming positive response. This community is truly the best! A big Thank You to everyone!

    @Beefy_clyro: We have some performance issues with Nightmare Escape. We hoped that GS 0.9 will improve the loading times but we don't see any difference.
    Currently on the 3GS it takes ~ 20 seconds to load a level and we don't even have sound :( After the level is loaded the FPS is pretty solid so no complaint there. I assume the problem is that we use tons of images for the animation and weapon effects. If only GS would allow in game mirroring of the actors... that would save half of the images and that's huge. Just think that right now for every actor and animation we have to render 2 image sequences, one when the actor is facing left and one when right.
    I care a great deal for that game as I put countless sleepless nights working and I would hate having to abandon the production. It's really a cool looking game. So right now I want to do some testing on an iPhone4 and if the loading times are a lot better (10 seconds max) we will make it only for iPhone4. If the loading times are about the same maybe I'll scrap half of the weapons and half of the animations and released like that or I will sell the artwork with exclusivity so someone with another engine can continue. The last option would really make me sad and I still hope that maybe GS will add in game actor mirror :D
  • thedevnextdoorthedevnextdoor Member Posts: 78
    Will buy it for sure! How many days it took your game to get approved from Apple? just curious to know!!
  • LAdrianLAdrian Member Posts: 237
    Thanks thedevnextdoor :)

    It goes like this:

    12 November - App submitted to Apple and entered Waiting For Review
    19 November - App entered in Review
    20 November - Rejected by Apple - app faild to load on iPhone4 with iOS 4.2.1 - Very weird as we tested successfully the app on the iPhone4
    23 November - We rebuild the app with GS 0.9 and resubmitted - Waiting Fore Review
    03 December - App entered in Review
    06 December - Status changed to Processing for review
    06 December - After 3 painful waiting hours the app was Ready for Sale
  • LAdrianLAdrian Member Posts: 237
    Hi guys,
    Shameless bump and the touch arcade forum just in case someone want's to give a hand to spread the word out.
    Appreciated!

    http://forums.toucharcade.com/showthread.php?threadid=75438

    Thanks,
    Adrian
  • LAdrianLAdrian Member Posts: 237
    I feel bad for the above shameless bump :D so I'll give away 5 promo codes.
    Just write here witch one you took so other know.
    Thank you,
    Adrian

    RHJATPYKKLPE
    7KL6L9JTWXTP
    ET4PRYAHAM6R
    TYAFJERH6HMH
    TLW7RAP9LFMM
  • thedevnextdoorthedevnextdoor Member Posts: 78
    just bought it. Great job! Rated & Reviewed it also..!! 4 stars
  • LAdrianLAdrian Member Posts: 237
    @thedevnextdoor: Thanks, much appreciated!
    We are already working on an update that it will add more content (3 winter themed levels) but also improve the gameplay by better balancing the difficulty levels, mainly making the easy mode much harder, closer to the medium one. The update should be submitted to apple at the beginning of next week.
    I'll post a screenshot from one of the backgrounds later today. I am really proud of how the winter theme is coming along.

    Again, thanks everyone!
  • LAdrianLAdrian Member Posts: 237
    Hi Guys!
    I won't start a new thread for the updates as I'm planning to do a lot of those :) So I'll post any update related new in this thread.
    Btw, I just saw that I posted in the wrong forum so I would like to ask a mod to move it under announce you game. Thanks

    Back to the update.
    We are planning to release an update this Monday. Initially it had 3 new animated backgrounds but now we want to work harder and push the number of new backgrounds to 6.
    Three of them will have the Winter Theme and the other 3 will be a tribute to Tron. It's a lot to work for 5 days and I hope I'll be able to finish in time. I guess is too late anyway for a Christmas release but Winter continues after 25 as well :P
    Also in this update we are going to make the easy level closer in difficulty to the medium one.

    Enough talk for now, here is one of the Winter Themed Backgrounds:

    image

    fullsize here: http://www.reactive4.com/stuff/SillySheep/1_2/wip/3_Lapland/3_lapland_Concept_iPhone4_0000.jpg

    Let me know what do you think,
    Thanks,
    Adrian
  • ScootsScoots Member Posts: 507
    stunning
  • juzcookjuzcook Member Posts: 259
    this will be a great update! im a huge fan of your art!
  • LAdrianLAdrian Member Posts: 237
    Great news, Silly Sheep is featured by Apple under New & Newsworthy in 65 countries!
    Thank you all for your support - we plan great things for this game!

    We hope to be an ever-evolving game using updates, frequently releasing new landscapes and new gameplay modes.
  • LAdrianLAdrian Member Posts: 237
    Hi guys,
    After receiving a lot of valuable feedback we decided to add more variation to the game-play in the next update and not in the second one.

    Beside what we already mentioned we are going to add:
    - UFO! What's a game with sheep without an UFO? The UFO will do what knows best - kidnap the sheep.
    - Ram! (not the memory :P ). The ram will run slower than the sheep but you will need to tap several times to make it turn.

    Regarding the content addition, we have a new landscape to show:
    image

    Full size here: http://reactive4.com/stuff/SillySheep/Screenshots/all_versions/2_1_WhiteSunrise_iPhone4_0000.jpg
  • andrewm2211andrewm2211 Member Posts: 341
    That's a classy looking landscape!

    What software did you make that in Maya?
  • LAdrianLAdrian Member Posts: 237
    Hi Andrew, thanks!
    No it's not maya, it is softimage :)
    I'm planning to learn maya after I finish with the update for Silly Sheep
  • AasimarAasimar Member Posts: 74
    Looks great !!

    How ares your sales ? This game has a good potential !

    S.
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    The visuals really look great. Stunning even.

    Will go and buy it right now... (plus leave a review later)

    Be great to know how sales are going...

    I know a bit of 3d Studio Max (3ds), but yet to put the effort in and make any 3d scenes for a GS game. Mainly due to 3ds being Windows only, and loving my mac too much to be working in windows.
  • AasimarAasimar Member Posts: 74
    You can use Luxology Modo on mac, it's a great tool, my favorite to modelise !
  • LAdrianLAdrian Member Posts: 237
    Thanks guys, glad you like the artwork.
    One of the reasons why I'm learning Maya is because it's also available on OS X and unfortunately Softimage XSI isn't. There's also Cinema 4D which is quite easy too use and of course Blender - Free

    Anyway, about the sales... well so far the sales are quite modest but we didn't expect to sale much with the first release.
    We do have high hopes for the update that's due to come out at the beginning of the next year. The introduction of the UFO and the Ram should add variation to the gameplay and that's the no1 complaint. Also we are going to add 6 new Landscapes and do some touch control improvements (I'll redo the sheep actor completely).

    Thanks again for the support,
    Adrian
  • andrewm2211andrewm2211 Member Posts: 341
    Modest like 30? or 3,000?
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