vamphil said: My question is how did you expect it to sell more than couple of hundreds without a little promo video or not much of an eye-candy screen shots in the 'Hot serve after launch'?
I'm not exactly sure what your question means. I think that the screenshots are pretty good. It's an accurate representation of the game. It's a lot more fun with music and motion, but I can't upload videos to the iTunes page.
So... why didn't I upload a video to Photics.com instead? That's because I wasn't impressed with the quality of the video that I could create. I felt that it was better to have no video than a bad video. I even bought an audio cable to help create the video, but I didn't think that I could create a video as good as Commove or Arcade Action. Also, the video for Arcade Action didn't seem to boost sales.
I sent my first take-down notice today. I found Annoyed Tomatoes on a foreign website. I'm not listing the website here. I'm waiting to see how the website responds to the message that I sent. I don't want to fight with these websites, but I do have to protect my content.
Perhaps we should form a game developer union. Individually, we cannot fight a flood of websites, but together we can create a serious deterrent to copyright infringement.
I know many of you think it is a compliment that someone would go to the trouble of stealing your work. It's not. It's a compliment when someone buys your game the normal way — legally — through the iTunes App Store.
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So... why didn't I upload a video to Photics.com instead? That's because I wasn't impressed with the quality of the video that I could create. I felt that it was better to have no video than a bad video. I even bought an audio cable to help create the video, but I didn't think that I could create a video as good as Commove or Arcade Action. Also, the video for Arcade Action didn't seem to boost sales.
Perhaps we should form a game developer union. Individually, we cannot fight a flood of websites, but together we can create a serious deterrent to copyright infringement.
I know many of you think it is a compliment that someone would go to the trouble of stealing your work. It's not. It's a compliment when someone buys your game the normal way — legally — through the iTunes App Store.