Camera size in 320x480 portrait layout.

mainsourcemainsource Member Posts: 19
edited November -1 in Working with GS (Mac)
So I'm working on a game with a portrait layout (320x480) that will be ready for the iPhone support when its launched. I'm having a hard time with the camera though.
How do I change the camera size to 320x480 so that the portrait layout is completely displayed?

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