game jump =1 but Hero goes airbourne - help

I have set up the camera to track my automatically moving hero going from the left side of the screen to the right. I now what him to jump

I've set up the rules for him to jump around 200 and +1 to jump count but the Hero and the camera tracker both float away upwards!

Does anyone have a rule/idea of how I can make my hero do a conventional jump whilst moving? Ive used rules from a jump game I have which are straight forward but clearly the moving camera tracker is creating yet another problem

Best Answer

  • retired_830c50d3bf119e557be016b4f24844c9retired_830c50d3bf119e557be016b4f24844c9 ImagineLabs.rocks Posts: 5,772
    Accepted Answer

    Not sure of your exact rules but the first thing I would try is to add an Accelerate Behavior to the player to act as gravity, pulling it down to the ground after the jump.

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