Feature for the ground

LucamcLucamc Member, PRO Posts: 60

How can I make the ground suck the actor down when they come in contact?
thanks

Comments

  • retired_830c50d3bf119e557be016b4f24844c9retired_830c50d3bf119e557be016b4f24844c9 ImagineLabs.rocks Member, PRO Posts: 5,772
    edited March 2014

    Add a Rule to your actor that says:

    When Actor Touches Ground
    Change Linear.VelocityY to (a negative number)
    
  • LucamcLucamc Member, PRO Posts: 60

    Thanks

  • retired_830c50d3bf119e557be016b4f24844c9retired_830c50d3bf119e557be016b4f24844c9 ImagineLabs.rocks Member, PRO Posts: 5,772

    You're welcome

  • LucamcLucamc Member, PRO Posts: 60

    Somehow my actor goes behind the ground. Any ideas?
    Thanks

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    @Lucamc said:
    Somehow my actor goes behind the ground. Any ideas?
    Thanks

    In the Scene tab, you'll find a Layers tab. In there are any layers you've created in addition to the default Background layer. Open up that layer and move the ground actor below (behind) the other actors.

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