Animating Collision TAGS?

Hi everybody,

Is there a way to change the collidability of an actor-instance during gameplay?

I don't want my enemies to collide a second time with my player after the first contact... so my first idea was to animate the TAG of the enemie ...but that didn't work... any ideas??

(..and i don't want to destroy and respawn a non-collidable copy...)

thank you!

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