Broken Build Error "Some of the images in your project are corrupt"

gingagaminggingagaming FREELANCE GS DEVMember Posts: 1,696

HI @adent42 Ive just tried to compile an android build and its coming up with this error...

Some of the images in your project are corrupt. For security reasons, our servers are more sensitive to image corruption than most desktop image viewers.

Often times, you will just need to open the image in the image editor of your choice and save it once again.

The following images need to be repaired:

It then lists the last 10 images in my project. Ive tried to edit them as the error suggests (and also in photoshop) but this doesn't correct the error. So I did a test and added another image named z_test.png so it was the last image in the project. I then uploaded it and recompiled the project.

It then included this in the error and removed the image at the start. So this suggests that its not the images that are the issue but infact the engine throwing up this error, in error. Can you please look at this.

Comments

  • gingagaminggingagaming FREELANCE GS DEV Member Posts: 1,696

    I see a few of these complaints now @adent42 can we get a fix for this please.

  • adent42adent42 Key Master, Head Chef, Executive Chef, Member, PRO Posts: 3,343

    Can you dm me the project it's happening to?

  • AcroxiaAcroxia Member, PRO Posts: 76
    edited June 2025

    @adent42 I'm experiencing the same issue as well. I’ve tried creating a new project, but the same problem still occurs.


    https://forums.gamesalad.com/discussion/99353/image-error-during-build#latest

  • jasonjasonjasonjason Member Posts: 1

    Understood. It sounds like a server-side bug if a newly added, clean image is flagged as corrupt. I've escalated this to the engineering team for investigation. Thank you for the detailed report.

  • julliazmarketingjulliazmarketing Member Posts: 1

    This error usually means one or more image files in the project are damaged, unsupported, or incomplete. Try re-exporting/replacing the affected images, ensure they open correctly in an image editor, and then clean/rebuild the project. Checking the build logs often helps identify the exact file causing the issue.

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