Is it neccessary to delete unused actors, behaviors and assets to submit apps?

Hideki MatsuiHideki Matsui JapanMember, PRO Posts: 82

Even if they're not active, do they relate file size and memory useage?

Sorry for a beginer's question.

Comments

  • uptimistikuptimistik Key Master, Member, Sous Chef, PRO Posts: 297

    I'm guessing no, but @adent42 is the man to answer this question for you.

    P.S How's the platformer coming along??

    GameSalad Templates and Custom Development at the Official Marketplace: http://gshelper.com

  • ArmellineArmelline Member, PRO Posts: 5,364

    If code is turned off, it is removed when the project is generated. If it isn't turned off, it will be included in the generated app but if it isn't being used you're only adding kbs to the app file size. All the code will still be scanned if it's on actors on the scene, though, so if there's a lot it's worth turning off. If there's minimal or it's in actors that aren't on the scene, afaik it has trivial impact.

    Unused images/sounds you should definitely try to remove, but it can be very difficult to keep track of exact which images get used so unless you're talking about megabytes of images it's not worth worrying about.

  • Hideki MatsuiHideki Matsui JapanMember, PRO Posts: 82

    @uptimistik

    Thank you!

    My platformer is coming soon on stores. I just have to submit it.

  • Hideki MatsuiHideki Matsui JapanMember, PRO Posts: 82

    @Armelline

    Thank you for leaving your comment.

    It helps me to get ready for submit my app!

  • ArmellineArmelline Member, PRO Posts: 5,364
    edited February 7

    I wrote this comment to correct a brainfart in my original comment but the brainfart was me reading the comment, not writing it. So now I have to edit this one instead!

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