Does GS have an api or documentation to enable feature enhancement and tools?

fmakawafmakawa Member Posts: 565
edited June 2023 in Working with GS (PC)

Hi folks, So I woandering if GS has an api or something that would enable us to add features easily or create tools. Parsing the .XMLs it creates is cumbersome and I dont seem to see documentation explain what I would see in the xml. Any ideas?

Comments

  • uptimistikuptimistik Key Master, Member, Sous Chef, PRO Posts: 253

    GameSalad Templates and Custom Development at the Official Marketplace: http://gshelper.com

  • fmakawafmakawa Member Posts: 565

    HI @uptimistik thanks! Yeah, I am not as active on the forums as I used to be but I pop in every once in a while when I have an idea I want to do or check on activeness.

    Do we also have documentation explaining how each attribute or actor is rendered in the XML. The idea is that if I was to make a tool, like the scene editor tool made tears ago, I would need to actually interact with the whole project and render changes, etc to the correct expected XML syntax and formatting. I could systematically reverse engineer that but that would be painstaking and slow. Is there any existing documentation beyond the cookbook listing of behaviors and actors etc?

Sign In or Register to comment.