Move actor on specific path
A novice question:
For a little pause in the game, the Actor should be moved on a specific path, which is not straight forward.
Which way is the best to do this?
1) Use the move-behavior with the angle until it collide to another object
2) Use the move to x, y and then use the next move to x, y?
Are there any pro and con ?
If the apsect ratio is different on different devices, then shouldn't be a problem, because it will be stretched, right?