Universal builds for Android

Hideki MatsuiHideki Matsui JapanMember, PRO Posts: 82

My app is now published on the Google Play Store. And I'm trying to universal build it for next update, but it doesn't work.

I think my method is common. Set the display size and camera size to match the width-to-height ratio of my device's screen size. It works on iOS very well. Actually it works on Android too, except for the first play.

I wish I could play even if the aspect ratio is disturbed, but I can't play because there is no response even if I tap the icon.

How can I implement a universal build on Android?

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This is for the first play. aspect ratio isn't square.

I can't tap any icon, and blocks.

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This is for the second. I can play it.

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