Publishing Issues
penny.morin19
Member, PRO Posts: 6
in Tech Support
I am having issues with game performance after publishing.
I built my game in the GameSalad Arcade Platform and everything works perfectly fine in the preview. However, after I publish the game only one of my sound clips plays and instead of my actor following my mouse it shoots down the the (0,0) location. Any thoughts?
Comments
The HTML5 engine is a little different to the native engine which Preview uses. The sound issue is likely to do with sound formats. I don't do much HTML5 stuff so I can't be certain of the formats that work best. OGG maybe? GS publishing should be converting them, though.
For the shooting, we'll need to see what logic you use to control the shooting direction.
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I will check my sound files.
This is the logic that I am using to move my actors. I am trying to accomplish a drag and drop.
That should be working. Weird. Perhaps try changing Mouse to Touch 1.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
nox1399 I was able to figure out my problem. Instead of having game.Mouse.rawPosition I changed it to game.Mouse.Position and it worked.