Last night my ios game got rejected because. Missing Purpose string.
@adent42 I know you have fixed similar issues in the past fairly quickly. I am using Ironsource for interstitial and I suspect one of the plugins is using the Calendar.
ITMS-90683: Missing Purpose String in Info.plist - Your app's code references one or more APIs that access sensitive user data. The app's Info.plist file should contain a NSCalendarsUsageDescription key with a user-facing purpose string explaining clearly and completely why your app needs the data. Starting Spring 2019, all apps submitted to the App Store that access user data are required to include a purpose string. If you're using external libraries or SDKs, they may reference APIs that require a purpose string. While your app might not use these APIs, a purpose string is still required. You can contact the developer of the library or SDK and request they release a version of their code that doesn't contain the APIs. Learn more
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I was able to just add the line to the info.plist and then resign and upload the .apk. So for now I am good.
If you want to be more specific, it's the HyprMX ad network included with IronSrc that is using it.
It got approved without an issue. I just copied the value you have for bluetooth. Thank you for letting me know about HyperMX.
Okay. I've added the string as part of publishing for now. I'm thinking of cutting HyprMX, so if you have strong feeling about it, note it here:
https://forums.gamesalad.com/discussion/98071/cut-hyprmx-ad-network-currently-part-of-ironsrc#latest