Bugzone - Available now on the App Store!

quantumsheepquantumsheep Member Posts: 8,188
edited November -1 in Announce Your Game!
It's taken many months to finally get here, but Bugzone is out now on the app store!

You can find it here:

http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=335133675&mt=8

Description:

Welcome to the Bugzone!

Story:
They're Breaking through!!!
You've had a great idea for a game, but, inevitably, all software is riddled with Bugs...

The code is under attack, and it's up to you to protect it!

Using your trusty, indestructible, auto-firing Debugger, destroy as many bugs as possible using vertical shots and the horizontal firewall. Different coloured enemies are destroyed using different shot types.

How to Play:
Move Left and Right using the left and right buttons at the edges of the screen.

Your ship at the bottom of the screen, "The Debugger", auto-fires and cannot be destroyed.

Touch the central play area to alternate between the horizontal firewall and vertical shots.

Vertical Shots destroy Yellow coloured enemies
The Firewall destroys Green coloured enemies.

Enemies:

Stalker - Yellow - Can only be destroyed with vertical fire.
Pincer - Green - Can only be destroyed with horizontal fire.
Chameleon - Randomly changes colour as it appears, requiring you to adapt to its changes.
Rebooter - Green - 'Reboots' your fire - If their missiles hit you, your weapon type is switched.

Game Modes:

Debug (story mode):
Play through four levels to reach the release stage with as few bugs as possible. At the top of the screen is the amount of damage the bugs are doing to your code. Reduce this to zero by shooting bugs.
At the bottom of the screen is the number of bugs that have got past you, and the limit (maximum amount of bugs you can let through without losing the game).
Shoot as many bugs as you can to stop the bug limit being reached.

Time Attack:
Shoot as many bugs as you can in six minutes!
The timer counts down at the bottom of the screen.
Destroying a string of enemies will increase your Score Multiplier (The 'M' in the top right of the screen).
If a bug gets past you, the multiplier is decreased by one.
Keep the multiplier high to get a high score!

Toyz:
A little distraction thrown in as an extra.
*Bang the Bugs to make drum sounds.
*Watch the code in 'code drops'.

New Toyz will be added in updates!

Please note - we have included the option to turn off sound and animations if you're having any performance issues playing the game. Make sure, also, that you turn your device off then on again before playing :)

Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io

Comments

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    congratulations! I'm going to pick it up when I get home tonight.

    When did you submit it for review?
  • quantumsheepquantumsheep Member Posts: 8,188
    Cheers!

    Bugzone was submitted on October 7th.

    Don't worry everyone, this old machine is slowing down ;)

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • IPHONEGAMERZIPHONEGAMERZ Member Posts: 53
    good job! i wonder if gamesalad could update their post on the blog and include your new game....
  • quantumsheepquantumsheep Member Posts: 8,188
    Thanks!

    Best to leave it till next week I reckon...

    QS :)

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • butterbeanbutterbean Member Posts: 4,315
    Great Job Quantum! Gonna' download it tonight! :)
  • xactoxacto Member Posts: 146
    Whhooo hooo! Congrats my friend!
  • quantumsheepquantumsheep Member Posts: 8,188
    Well, almost a year to the day it was released, Bugzone, my second game, is now available for FREE!!!

    You can find it here:

    http://itunes.apple.com/us/app/bugzone/id335133675?mt=8

    In its first year on the app store, the game sold a staggering 32 copies!

    YAY!

    It went free yesterday and has already done over 200 downloads - go bugz!!!

    Anyway, it's not great, but for a second effort with a fledgling GameSalad, I think it's ok, bless it!

    Enjoy (if you can!)

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • design219design219 Member Posts: 2,273
    Cool. This was my very first GameSalad game. I bought it to see if GameSalad was worth anything. Obviously, I decided it was. I think tshirtbooths jewel game was my second GS game purchase.

    See Quantum Sheep, if it weren't for you, I might have never created any iPhone games.

    I had rated Bugzone, but never reviewed it. Just fixed that.
  • rdcuberdcube Member Posts: 361
    design219 said:
    Cool. This was my very first GameSalad game. I bought it to see if GameSalad was worth anything. Obviously, I decided it was. I think tshirtbooths jewel game was my second GS game purchase.

    See Quantum Sheep, if it weren't for you, I might have never created any iPhone games.

    I had rated Bugzone, but never reviewed it. Just fixed that.

    Same here...except I got TSB jewel's first ;^)
  • jessicaleahyjessicaleahy Member Posts: 144
    It looks fun. Great job quantumsheep!:)
  • quantumsheepquantumsheep Member Posts: 8,188
    Gawd bless you all! Thanks for the very kind words!

    I can't believe it's been a year since it came out really. Amazing!

    Hope people enjoy it - it's free for all! Hurrah!

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • netdzynrnetdzynr Member Posts: 296
    I wasn't here a year ago, but if I was, I would have bought :-)

    Anyway, will download and play -- thanks!
  • ktfrightktfright Member Posts: 964
    You should make Bugzone 2!!! I remember I spent my last dollar on this game last year!
  • quantumsheepquantumsheep Member Posts: 8,188
    ktfright said:
    You should make Bugzone 2!!! I remember I spent my last dollar on this game last year!

    You madman!

    You could have waited a year and saved a buck! ;)

    Thanks though mate, much appreciated! You were one of the 32 that bought it! :D

    As to Bugzone 2 - I do have a working title for that, and I started mucking around with some ideas. But it's currently in the 'games to make' queue - number 452 .

    Look out for Gravitrixx though - hopefully out in the next couple of weeks or so - it's got a very 'Tron' like look to it ;)

    Thanks again!

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • ktfrightktfright Member Posts: 964
    quantumsheep said:
    You madman!

    You could have waited a year and saved a buck! ;)

    Thanks though mate, much appreciated! You were one of the 32 that bought it! :D

    As to Bugzone 2 - I do have a working title for that, and I started mucking around with some ideas. But it's currently in the 'games to make' queue - number 452 .

    Look out for Gravitrixx though - hopefully out in the next couple of weeks or so - it's got a very 'Tron' like look to it ;)

    Thanks again!

    QS :D

    Yeah! Ilike tron-anything!
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    Ha, just picked up, played and left you a review on the app store. Fast forward a year to Kracken, it is amazing how all of our game making develops, not saying this is bad and no offence meant :-)
  • AfterBurnettAfterBurnett Member Posts: 3,474
    I love Bugzone! I completed it... needs to be longer! :P
  • quantumsheepquantumsheep Member Posts: 8,188
    beefy_clyro said:
    Ha, just picked up, played and left you a review on the app store. Fast forward a year to Kracken, it is amazing how all of our game making develops, not saying this is bad and no offence meant :-)

    No offence taken - I think everybody just gets better with every new game they make. You learn so much from one game to the next, you're bound to improve I think!

    Cheers for the review!

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • VoidedSkyVoidedSky Member Posts: 1,095
    quantumsheep said:
    No offence taken - I think everybody just gets better with every new game they make. You learn so much from one game to the next, you're bound to improve I think!

    Cheers for the review!

    QS :D

    +1, Yeah, You learn so much from each game you make
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