AdMob Interstitial Ads don't show up on Android device
thegabba
Member Posts: 152
Hi guys,
I'm trying to test the interstitial ads on my android game before publishing but they don't show up and I can't understand why. I successfully set up the iOS version compiling an RC build so I did the same for the android version but to no avail.
Here's how I set up the AdMob services section:
I put the App ID in the AdMob App ID textbox and the Unit ID in the other two.
I hope someone can help me.
Regards,
Gabba
Comments
I've not tried it on iOs but on Android, I can't get it to work, just legacy for banners.
I see... Thank you for your reply BBEnk.
PM me your publishing link and I can take a look.
Things to note first:
Only fill in Legacy Admob Ad Unit if you are using the regular build.
If you are using RC, then you have it filled in right (though you can remove the Legacy value).
If it's not working, then I'll need to double check the RC, in which case PMing me the publishing link will help me debug stuff faster.
admob doesnt show ads on my aps for Google Play nor iOS. Have anything changed or is it a bug caused by BigSur.
but still doesn't work. I have published so many updates trying to fix it i am out of options now how can i fix it please help!
https://hilmytejada.dev
PM me your publishing page. https://publish.gamesalad.com/game/####/edit
Done, I sent you the link to all my 3 applications who are having the same issue. Thanks in advance!
https://hilmytejada.dev
Hello.
Did you get help in this matter?
We were working on the MacOS creator. That just wrapped up, so we'll be looking at that soon.
Not yet, I've received notification from Adent42, i will re-upload when I get home. i'll update the outcome. Thanks for your help Adent42
https://hilmytejada.dev
I will try on MAC to day.
Im on MAC, and cant get Admob to work.........hope that @adent42 is working on it
Homepage: freneticgamez.eu/
https://play.google.com/store/apps/developer?id=FreneticGamez
oh just an fyi, the new mac creator has nothing to do with this problem. just letting you know why it's been delayed.
I haven't tested everyone who as submitted to me yet, but we did find an issue with Admob and likely Chartboost on Android.
Basically the new RC has some new java classes required for ads that weren't required before. When making a build, we remove "unused" classes to make the APK smaller. In this case, we removed the required classes and that broke things.
In our test system we had found a version the issue but our "fix" for things worked in some configurations, but not in others.
So no need for a new build release, we just had updated our publishing process.
Please hit "Build RC" again and things should work fine!
Update: as for now unfortunately pressing the RC build did not fix Admob. I have restored my mac to Catalina from BigSur to see if that doest it
https://hilmytejada.dev
@hilmy31987 that won't matter. Publishing binaries are a separate thing from the tool. Please PM me your latest project and I can take a look.
Done, PM you the links to 3 projects. thanks
https://hilmytejada.dev
FYI for everyone else here: go ahead an hit Build RC again if you had only Admob ads enabled and no IAP. That particular configuration had a bug that we fixed.
It works for me now, 👍 thanks
Homepage: freneticgamez.eu/
https://play.google.com/store/apps/developer?id=FreneticGamez