Constrain one actor to another
bkhoward2001
Member, PRO Posts: 86
I have a situation where I need to spawn an actor that will travel across the screen; however, I need to spawn another actor which stays right below the first actor....Any ideas how I would do this? thanks.
Comments
There are many tutorials for this if you Google contrain actors gamesalad. But here's the basic method:
In the spawner actor:
Constrain attribute game.leaderX to self.Position.X
Constrain attribute game.leaderY to self.Position.Y
Spawn actor [follower]
In the spawned actor:
Constrain attribute self.Position.X to game.leaderX
Constrain attribute self.Position.Y to game.leaderY-75
Notes:
Game.leaderX and game.leaderY need to be real attributes. Obviously, you can use any value in place of 75. If the spawner actor always has the same Y position, you should use Change Attribute self.Position.Y to game.leaderY-75 instead within the spawned actor. It's best not to have too many constrain behaviors in use.
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you should check out that Guru's vids for beginners - helped me out a lot at first!
thanks guru!
https://www.youtube.com/user/dsouza41
Thank you... Will try.
This might be overkill, but could be useful.
http://forums.gamesalad.com/discussion/75220/fast-constrain-linkmachine-v2/p1