need help with custom font on endless score
Mr.Soares88
Member Posts: 6
hello everyone and thank you for taking the time to checking this thread out .
i need help trying to figure this out . i want to have and endless score for the play .. menaing you can get 10, then turn in to 100's , and into 1000's and so on .. but i would like to use custom font on this . i would like the player to be able to reach millions if posable . i hope that someone can walk me through it or direct me into a video on how to do so .
Comments
You can load and use TrueType fonts in Gamesalad now, there is no need to use a graphic image for each number anymore.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
and you can assign witch png file to each number? can it use 0-9 or do you have to make double digits with png file to accommodate the 2 and 3 + digits? and once agian thank you for your speedy response your awesome
Custom fonts will work with the display text behavior. No need for all of that assignment of PNG's anymore.
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yeah, what @AlchimiaStudios says, you don't need to create PNG files anymore, use a display text behavior and a TrueType font. No need to go to all the trouble of creating graphic image characters anymore.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
when i go to the display text behavior it only give me a small amout to choose from . is there something im missing ?
I don't use the PC version so I'm not sure where the actual location is, but in the Macintosh version you load fonts in the Fonts section of the Library Palette. Maybe someone with some PC knowledge can help you find it.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
@Mr.Soares88 Here's the Windows version in action.
Click the 'Media' Tab. Click the 'Add Assets' button.
Navigate to your custom font. Select 'Font Files' to see it.
After importing you'll see your font listed in the Media Tab.
Create a 'Display Text' behavior within an actor. Change style to your font.
Change the Color > Alpha to 0 to remove actor background but not text.
You can design your own fonts with these tools.
Glyph Designer
Glyphter
You can download fonts from these sites. Check usage licenses before using.
dafont.com
fonts.google.com
1001fonts.com
fontspace.com
fontshop.com
@RowdyPants to the rescue!
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
wow thank you very much for this , you all are so very helpful
@Mr.Soares88 Here's an old thread to help with kerning (spacing between letters) as you make your score display. It shows how to display a single digit at a time and customize each number. There's a link to a video that shows how to use images (the old way) to display number values.