Bounce/collide doesn't work properly
Jacob Snow
Member Posts: 2
Hey guys,
So I have a game in which an actor should stop moving in the direction it's currently moving when it hits a wall.
To accomplish this, I used the function 'Collide', but even though I set the Density, Friction and Bounciness to 0, the wall and the actor start moving when they hit each other.
Comments
The wall actor. Under physics tab. Unclick movable tab. And ck no rotation. That should keep the wall from moving.
It’s probably working properly. It’s probably not behaving like you desire.
Thank you greatly, it works and it's actually very simple!