Touch steering stutters

eberlepetereberlepeter Member, PRO Posts: 8

Hi guys.
In my game I have a problem with the steering of my actor (rocket).
I used the following commands to steer the rocket:

The problem is: Once the rocket reached the touch location you cant move your finger to a new position on the cscreen and the rocket follows...
You always have to lift the finger and touch again on an other point of the screen. Then it works.
Since I wanna creat a game for kids, thats a problem, because it makes the steering harder and not so smoothly.
Does anyone have an idea how to work around this?
Thanks in advance mates!
Keep on gaming!

Comments

  • SocksSocks London, UK.Member Posts: 12,822
    edited March 2017

    You don't need the three conditions that say:

    When Touch is Outside + When Touch is Inside + When Touch is Pressed

    That's the same as saying 'When Mouse Button is Down'.

    . . . . . . . . . .

    For the movement issue, trying replacing your rules with the following:

    When Mouse Button is Down
    --Constrain Linear velocity X to 5*(Mouse.X -self.X)
    --Constrain Linear velocity Y to 5*((Mouse.Y +76)-self.Y)
    Otherwise
    --Change Linear velocity X to 0
    --Change Linear velocity Y to 0

    . . . . . . .

    And here's the same thing if you want to include Rotation:

    When Mouse Button is Down
    --Constrain Linear velocity X to 5*(Mouse.X -self.X)
    --Constrain Linear velocity Y to 5*((Mouse.Y +76)-self.Y)
    --Constrain Rotation to vectorToAngle(Linear velocity.X,Linear Velocity.Y )
    Otherwise
    --Change Linear velocity X to 0
    --Change Linear velocity Y to 0

  • SocksSocks London, UK.Member Posts: 12,822

    Example Project Attached:

  • eberlepetereberlepeter Member, PRO Posts: 8

    Thanks a lot!
    You really helped me out!
    The steering is much better now.

  • SocksSocks London, UK.Member Posts: 12,822

    @eberlepeter said:
    Thanks a lot!
    You really helped me out!
    The steering is much better now.

    Play around with the '5' value to tighten or loosen the feel of the tracking.

  • eberlepetereberlepeter Member, PRO Posts: 8

    Yeah thats what i did and I found a sweet spot.
    Thanks. It made my App much better.

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