Finally releasing Quantum Lake after 2 years of work! (iOS/Android) Feedback wanted!
Hello beautiful people,
I finally released a game I've been working on for more than two years (well, two years of after-work nights and weekends). It's all made with Gamesalad and it's fairly complex. I have been lurking this forum all the time, so if you see anything in the game that you would like to replicate and wanna know the logic behind, just ask me. Also, I would love to hear your feedback on how to improve it. Hope you like it! Below a video preview and a short description.
Game description
In Quantum Lake (iOS, Android) the player drives a growing party of bright polygonal fishes through the depths of complex labyrinths inside a cosmic lake.
Each with its own abilities like super-speed, resistance to electricity or explosive power, the fishes will need to complete the 25 levels by catching the all of the hidden crystals while trying not to be annihilated by some other fishes made of anti-matter.
Collecting coins along the way, or buying some just in case, the player will be able to claim the different species of fishes, but the developer guarantees that the whole game can be completed with just a little bunch of them.
The game, which I designed, drew, coded and tested by myself, might seem quite simple and repetitive at the beginning, but it grows very quickly in difficulty and includes a series of puzzles that will require a great deal of both the player’s thumb agility and smartness to complete.
Music and sound effects are from Eric Matyas, who kindly offered them on this forum.
Interaction designer, blogger, game developer, sometimes tech enthusiast and sometimes tech pessimist. World champion of tsundoku. @damianogui
Comments
Wow @demyguy, this one came out of the "blue"!
Looks great! Going to give it a go. I like the design.
Best of luck with downloads!
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This is great!
Awesome game! You did a great job on everything. Keep up the good work and good luck with the downloads.
Might be better if you decreased the ads a bit?
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I know, I realised that after releasing. Was hoping to reduce the number from chartboost but now I see you can only choose the amount per hour, which is not much of a help...Will do it in the next release.
Interaction designer, blogger, game developer, sometimes tech enthusiast and sometimes tech pessimist. World champion of tsundoku. @damianogui
Lovely game. Left a review. The dashed circle around player maybe fade after a few seconds of play??????
Well done!!
That's to indicate the fish that's driving the group, useful when you have more than one. That's the one that will center the camera and enemies will aim to! Maybe I can make it smaller tho
Interaction designer, blogger, game developer, sometimes tech enthusiast and sometimes tech pessimist. World champion of tsundoku. @damianogui
I see. Makes sense. I have to play it a bit longer. Haha. Great.
Well done! Looks great
Looks beautiful. Have just tried it a little, enjoying it a lot so far and will review and comment here when I've spent more time playing it. The controls are quite sensitive, which may be good once I get used to it.
@demguy Delightful graphics and smooth, gratifying gameplay. How can something so challenging and addictive be so relaxing? I think it's excellent. Rated and reviewed 5
Thanks guys! It's great to read such positive feedback! I posted it on Product Hunt if you want to upvote: https://www.producthunt.com/posts/quantum-lake Also, which other channels would you recommend to advertise it a little bit?
Interaction designer, blogger, game developer, sometimes tech enthusiast and sometimes tech pessimist. World champion of tsundoku. @damianogui
@demguy Check out @BigDave 's thread on gaming YouTubers : http://forums.gamesalad.com/discussion/93637/free-contact-list-to-gaming-youtubers#latest
Wow. Great game. Beautiful.
Looks superb! - I can see a lot of love has gone into it - I'll give it a try!
Very good game, I'm about to leave a review! I caught a typo: after each round, your button says "Main Meu"
Thanks @Adrenaline , I'm noting it for the next update!
Interaction designer, blogger, game developer, sometimes tech enthusiast and sometimes tech pessimist. World champion of tsundoku. @damianogui