HELP! Bug in my game that just started happening.
I have spent tons of hours into this game i'm working on as i'm sure everyone does and knows the frustration when something that's worked perfect from day one all of a sudden stops working correctly. I am working on a Pinball game, started from a generic example set up. I have spent countless hours building it up with my own artwork and adding new things to it. I just discovered an issue that now my flippers are not working correctly. occasionally and the more i try to recreate it, the ball will fall through them. I have everything set like it should and have not touched them since i got them set up. Ive tested for at least an hour before on each one to make sure they were solid completely and never had this issue. I am using custom collision pathing on them, but again never had this issue till just now. Is it possible to have a trusted user maybe look over my work and to get a second eye just in case something got altered or a fix to this issue. I need someone that will not steal any of my art or idea so far please. I would appreciate it sooo much as this has slowed me down tremendously.
--EDIT--
ok after continuous testing, I turned off the custom path on the left side and the issue seems to go away....I will continue to test this, but is there any explanation for this? I can adjust for this board, but some other boards kinda relied on that custom path. =/ and i have never had an issue with any other custom path up till this just now.
Comments
Use the COM attribute for your paddle offset. Also be sure "CAN SLEEP" is unchecked in your paddles and ball actor. Also, be sure "BETTER COLLISIONS" is checked in those actors.
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Ok thank you i will check those later today, hopefully I have some better luck.