Is it possible to use multiple graphics (or layers) on one actor?

I'm trying to give players the option to customize their avatar. I have a few skin tones, a few hair types/colors, and a few outfit colors. I would prefer to avoid making an image for each possible combination (as that's a TON of images) -- is it possible to somehow apply more than one image to the same element? Or maybe to "build" an actor out of several elements?

Or maybe my sleep deprivation is getting the better of me and it's just not something I can do.

Worst-case-scenario I would just need to limit the styles and create a handful of graphics that people can choose between, but I'd really prefer to allow more customization without bloating the files.

Comments

  • johnnymagnejohnnymagne NorwayMember Posts: 112

    Sure, you can make a "single" actor out of layered elements, and just constrain them if you need to move around the actor.

  • ToqueToque Member Posts: 1,188

    Yes. Change image behavior. You can change the image to an actor a hundred times or more if you want.

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