Help With "Overworld Encounters"
I can't seem to figure out how to do this in an elegant way.
I've got a game world with the player and enemies running around in it.
I want the player to run into these enemies and be taken into the battle system. (Think Persona 4 or a dozen other RPGs)
I'm able to get the two to collide and then change the scene to the battle screen, but when the battle is over and I change back to the "overworld", the entire scene is reset and the everything is back where it started. Is there a simple function to save the scene exactly the way it is, go to another scene, then load the first scene again exactly how it was?
I hope it's not something as involved as saving out the existence of each and every enemy as a variable check and having to save/load the player's position each time.
Comments
try pause game and change sceen
Homepage: freneticgamez.eu/
https://play.google.com/store/apps/developer?id=FreneticGamez
That should be Pause Game and Unpause Game. Just Google pause gamesalad and you'll find tutorials and videos that explain it.
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That appears to have worked. It's a tad more "draw on top of scene" than it is actually changing it, but I can work with this. Thank you!