Plunder Boy "Dev Log"
jay2dx
Member Posts: 611
R
Hi everyone I thought it was about time I posted something here I'm working on, this is "Plunder Boy" an auto runner side scrolling platformer and this thread will be my Dev log going forward.
I have many games in development but wanted to get back on these forums and start to share some stuff etc, so hopfully I can share some stuff with you guys and see what you all think of this title as it develops. As long as I can keep off Pokemon Go that is
More shots and gameplay vids will follow.
Have a great day everyone,
Comments
the old mario! i like
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Thanks,
I love sega master system games especially Alex Kidd and wonder boy, why I'm naming it Plunder Boy it's a pirate themed platformer and very much like the first wonder boy, I have a gameplay twist though that I'll reveal later down the line, it's nothing groundbreaking but I don't see too much of it about.
I'm aiming for 5 worlds with about 8 levels each including boss fights at the end.
Also a world map because I love those
Here's some more early shots of one of the worlds. All art is done by me also
Looks great, love the classic 'feel'.
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Looks really great ! i hope you get a chance to upload a video to see the gameplay
Thanks guys I will get a video sorted soon as I finish the character animations, I'm only using mega man frames edited to be honest so won't take too long I don't think. Hardest part so far has been getting the variable jump and gravity feeling good for some fast hardcore platformer gameplay, oh and a boobawrang weapon
1985 again. Love it.
Ha thanks: you will be able to unlock this too:
Will have some early gameplay at the weekend ready for screenshot Saturday
Hi Jay2dx, it looks great, loving the 8bit visuals.
If you can make it half as good as wonder boy 3 (One of my all time favs )
you are on to a real winner!
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Love the look of this!
looks really cool!
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Looks great!
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Thanks guys, working towards a short gameplay vid for the weekend great positive feedback so far so thank you so much!
quick and dirt gameplay vid:
Classic , looking great!
Love the retro look too, nice!
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
I would make the bushes move a bit to bring
more life to the scene.
And have the coins have a rotate animaion (3dish) or make em bounce a bit)
For the rock ground I first though its water, maybe something with the colors also the ground looks not harmful through its roundish forms.
You probably planned stuff like this already just giving my 5 cents.
Looks neat.
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@BigDave thanks I hear ya, yeah it's pretty early, and yeah that is water I'm just not animating it yet haha also not implementing much animation until I get it all working exactly how I want it, grounded rules are a problem right now so working on that. Working on propper enemy's too that do a lot more stuff. Thanks for the comments