WIP - Super Blast Heroes
Glass Frog
Member, PRO Posts: 136
Hi Everyone, I though I would come out of the shadows and introduce my new game that I am currently working on 'Super Blast Heroes'.
The game is an arcade platformer, I have tried to give the game a minimalistic retro vector feel.
I usually develop games more aimed at younger children but I decided to take a bit of a break for the norm with this one.
If anyone is interested in my other games, here is a link to them (all made with GS ).
Cheers,
Simon
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
Comments
I like it , looks really nice !
Cool looks good and I like the style ,good luck!
Simplistic yet looks very clean. I would use a different background, but it's just me
Thanks for the comments guys
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
Anything 80's goes straight to my heart. Love the look. Hope you release to iPhone.
Thanks Tuque, glad you like it.
Yep it will be released for both iPhone and iPad.
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
I like the style! Very cool.
I hope you don't mind, I took a minute to visualize a suggestion:
What if you introduced just a little more contrast by filling in some of the elements with color, rather than just outlining them? If you take a big overview of the scene, things kinda blend together and mix in less than desirable ways (in my opinion).
http://imgur.com/i4Ets9Q
Looks great keep it up
Thanks jay2dx
@adreanaline I don't mind at all, thanks for the suggestion .
While I do agree, filling in select objects with colour helps them stand out more, I wanted to give the game a wireframe vector look, like the old arcade games, Tempest and BattleZone but with a more modern touch.
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
The game is virtually finished now, Just working on the screen shots and another Video.
Here is what I have so far.
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
Love it. I really like the abstract design and the way the gameplay looks. I don't know why exactly but compact platformers like this are always attractive to me. Let us know once you've released it!
Thanks Hoodloc, I will post the Link in here once it's out
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
Super Blast Heroes is now live on Google Play for free, if anyone would like to give it a try.
https://play.google.com/store/apps/details?id=com.GlassFrogGames.SuperBlastHeroesGoogle&hl=en_GB
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
Downloaded. Don't have much time right now but I've played a few levels.
So far the gameplay feels really good, will give you more feedback and leave a review once i've played some more.
Two things I've noticed so far are that the level timer counts up 2 per second and that the view was misaligned after sending my device to sleep. Might be fixable with this workaround by @izam .
The misaligned bug is not good at all , and if you make it sleep and Wake again it move even more out of position....... not good at all if you want to look like a serious developer
Homepage: freneticgamez.eu/
https://play.google.com/store/apps/developer?id=FreneticGamez
Hi @Hoodloc thanks for the feedback. I have no idea how that time counter bug crept in, must of somehow came about in the final build, thanks for the spot I will fix that right now haha.
I will also checkout the workaround cheers for that.
@freneticz I agree, it seems to have been around for a while, should really have been dealt with by now.
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
The game is fun i love platform games , good luck with the downloads !
Thanks @Icebox
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
Hey man, just commented on this over on the Touch Arcade forums, looks fun, I'll give it a go when it hits iOS
www.rossmanbrosgames.com
@RossmanBrothersGames Thanks for that, I was getting mostly ignored over at the TA forums haha.
The iOS version should be out within the next few days, I will post a link for it once its out
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
Hey everyone, Super Blast Heroes is now out for free on iOS:
https://itunes.apple.com/gb/app/super-blast-heroes-action/id1140311509?mt=8
If anybody is feeling extra generous a rating on the app store would be much appreciated thanks
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
Any future android?
HI @NNterprises It's already out on android, there is the link:
https://play.google.com/store/apps/details?id=com.GlassFrogGames.SuperBlastHeroesGoogle&hl=en_GB
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
@Glass Frog downloaded and rated. Gameplay is a little slow but maybe that's because I'm playing on an iPhone 4
HI @UncloudedStudio yes that could be the case, I did not test the game on the older generation iPhones. Hopefully it is still playable.
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i
Yes, it's very playable
Hey! Some additional feedback!
Overall the game is really enjoyable. I still love the art style and the game and level design. There were two things i found a bit annoying but nothing you should worry to much about.
First the movement and action buttons are a tad bit small, when there was a lot going on I sometimes found myself missing them and dying in the process. But this might as well just be my lack of motor skills.
The other thing was that the basic physics were sometimes a little bit unpredictable. For example sometimes I just slid down corners when I thought I had a safe standing dropping right into an enemy. Or jumping up and touching a corner sometimes resulted in a strange second jump.
Hi @Hoodloc They are two good points, I will look into it, both should be easy enough to address.
I was also going to add some extra levels but the downloads have been quite poor up until now, so I am not too sure if it would be worth the effort sadly.
My Website: http://bit.ly/2c0ohmM
My Apps on Google Play: http://bit.ly/2cccMIy
My Apps on Apple App Store: http://apple.co/2bUSd0i