Different fonts for different languages?
appuntilnow
Member Posts: 5
I am trying to localise buttons and label text in my app using tables and detecting platform language. Unfortunately the font i like in english doesn't doesn't display the above languages and 'Noto Sans' looks terrible for my game.
How can I have different fonts for different languages. Ex:
Font: Squada One for Non-CJK languages
Font: Noto for CJK languages
Is this possible? Anyone?
Comments
Just put separate display texts inside rules.
Attribute game.Language = 1
Display Text (font Squada One)
Otherwise
Attribute game.Language = 2
Display Text (font Noto)
Otherwise
Attribute game.Language = 3
etc.
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