Kalima - Kid's Arabic Learning App coming soon..
Nabbo (ReflectiveByte)
Member Posts: 278
Coming soon on iOS & Andriod!!
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
Facebook: https://facebook.com/reflectivebytegamestudios
Web: reflectivebyte.com
Comments
I like the icon with "ك" looks nice good luck with your game !
Very nice style @Nabbo (ReflectiveByte) !
I agree with @Icebox 's choice if icon, but also like the middle one.
The third also looks good, although the character looks like he is supposed to convey something, but I don't know what.
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@Nabbo (ReflectiveByte) I like the first one. What does it stand for? The other two don't give me any clues about the game.
The splash screen is great. It makes me wonder " what are these guys and what do they do?" If you can somehow achieve that in the icon it will make some people curious to find out and go to the App Store to read the description and be exposed to the screen shots.
See if you can fit two or three of the characters in the icon.
https://an.m.wikipedia.org/wiki/Hā
I just noticed that , ه، أ ، ك thats nice !
And the splash scene
ص، ز ، أ ، ه ، س
I dont know how u did them but great job , i didnt notice in the begining lol
But it would have been better if you wrote
ك ل م ه
With those designs
@Socks @Icebox you are genius , I am planning for middle icon as it will appeal for kids but as @Icebox @Hopscotch & @PhilipCC have said maybe I will go for 1st icon..
@Icebox thx for the suggestion, this is just splash screen so I think it should be OK as I am doing the programming, actually I have another partner who is looking after the graphics but I will forward your opinion.. More Sample coming soon.. and thank you all for appreciation it encourages me
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
Facebook: https://facebook.com/reflectivebytegamestudios
Web: reflectivebyte.com
@Nabbo (ReflectiveByte) im no genius , its my language , socks is genius for figuring it out lol thats why i was surprised. Goodluck and wish you the best
@Nabbo (ReflectiveByte) what are you doing to display Arabic text in your game? For me the latest (1.25+ builds) of GS broke the arabic text display with the introduction of custom fonts. You can load an arabic font file into GS, however GS doesn't support RTL fonts, so the arabic text appears disjointed as separate letters rather than as single words.
@farahmed I am not using GS custom fonts currently as I have lots of animation to show, so I am working on pngs and joining them to make them words.. and yes GS has issues with arabic words but let me check if there is a solution for it..
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
Facebook: https://facebook.com/reflectivebytegamestudios
Web: reflectivebyte.com