FIXED: GameSalad is borderline unusable on the newest El Capitan Version (10.11.5)
ForumNinja
Key Master, Head Chef, Member, PRO Posts: 554
Better late than never on a warning!
We're hoping on having a test build for this issue sometime within the next week, but in the meantime I highly suggest not updating your Mac to the newest El Capitan version.
I'll post here with more info when I have some.
Comments
Can't wait. Thanks for the update.
I'm going to turnoff the automatic updates on all OSX from now on
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Too late, I already did. Now i can't work on my projects. Its devastating.
This sticky should have been here from the moment the issue occurred. It's a bit too late for many user but yes better late than never I guess.
Too late..
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Too late - it's like Mission Impossible now. I have a 5-10 minute window to complete work before I must save and close. Bring on that fix!
Thanks for the heads-up. Just keep in mind that we lost a lot of time on the yearly pro subscription. I was almost done with a game and I now need to delay the publishing.
I know it's not easy to deal with this kind of bugs, but you have a really great piece of software here, which would deserve to be tested in advance with each OS update. Anyway, keep up the good job. Looking forward to the test build!
Interaction designer, blogger, game developer, sometimes tech enthusiast and sometimes tech pessimist. World champion of tsundoku. @damianogui
Already updated my Mac. I never learn my Lesson.
You should always wait a few days before updating anything.
The warning comes too late for me
Your expedient help will be much appreciated!
umm.. no shite sherlock
I think what would've been even better was an email sent to every user about this issue the moment it was realized.
I'm pretty sure not everyone passes by this forum everyday to check the software's stability.
This is a major issue that should've been dealt with a little more enthusiasm.
OSX 10.11.5 has been released for almost a month right now.
I think if I had employees using GS to make games this would've been a deal breaker for me.
I hope the GS team learn something for future OSX updates.
Rumor has it that 10.12beta might fix it. But it being a developer preview it'll probably break something else.
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I totally agree about the email, as today is the first day in about a month that I have had a chance to use GameSalad and after a long morning of saving and reopening game salad, only checked the forum now to find out that "IMPORTANT: GameSalad is borderline unusable on the newest El Capitan Version' After updating El Capitan at the weekend, if I had an email earlier then I would not of updated El Capitan!
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I'm still checking this thread 2 to 3 times daily for an update from the Dev team.
Deadline for my current project was supposed to be the end of this month, but I guess that's not going to happen.
I wish GS's management was as impeccable as this beautiful piece of software they have.
@abuabed84
Hey mate
Here is a link for the latest GS 10.12 (Its only beta though)
http://forums.gamesalad.com/discussion/92377/os-x-10-12-beta-fixes-lag-i-believe#latest
Thanks,
Is it stable?
When will it be officially released?
I think you mean macOS 10.12 !
Hey @abuabed84 I'm not sure, i am just researching it now...
I'll look into it further but at this stage i think ill wait till a stable release, as i don't have any urgent projects due
crap, sorry my mistake..
@abuabed84 - its the latest beta OS X 10.12.
Sorry my mistake
I am not seeing a big improvement in my games unfortunately. Games that were saved in 1.24.40 load and work better, even if they are slow, but anything loaded and saved in 1.25.54 is still unusable and I have to force quit the Creator after trying to open a complex actor.
CodeWizard is working hard to fix the issues as we speak, and communication is happening again in the beta tester channel, so rest assured progress is being actively made!
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What @Armelline said.
We're hoping to have a potential test build Friday, and then we'll get some testing done over the weekend.
After so much silence on the Slack tester page, it's great to see progress being made again! Can't wait for the build!
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Indeed! I finally found the culprit. It's related to some dumb code that you don't want me to spend the time explaining.
I implemented a fix and am going through the various issues caused by it. Should have something to the test group by Friday.
@CodeWizard That's awesome! Can't wait to see a fix for the benefit of other users early next week. Phew... you guys worked quicker than I expected. Late nights at the office?
Waiting for fix!! Please also send me beta!!
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
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@Nabbo (ReflectiveByte) and anyone else who wants a copy of the test build.
Shoot me a pm and I'll send you a download link when we have a build ready.
Lol.
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