Screen flickers black when objects spawn
Oleg32s
Member Posts: 10
Every time something spawns or even sometimes gets destroyed, the screen will flash black for a split second, it happens in preview and even on device. Some of the things are spawned on a timer set to a random attribute that chooses what gets spawned. I don't have a clue as to why, it didnt use to happen before. Does anyone have any ideas as to why, because the game is essentially built but this is causing issues.
Comments
Try changing the layer order / and/or the spawn position (back of layer, back of actor, front of . . . etc).
I tried, layering does nothing
Strip your project back to its basics, remove sounds and images and unneeded code, keep simplifying it until you can locate the part of your project causing the issue.
yeah. hate it when that happens. that means you usually have one too many things in the same actor and it's overthinking.
For instance, I created random tables and I have the tables tell the actor to spawn, yet, I put a spawn behavior in my rules anyway, and my game flickered and froze.
You can always post a link to your game and maybe we can take a look and help out.