Walking animation

bdobroesbdobroes Member, PRO Posts: 5

I'm creating a game with walking characters.
Every character has 3 basic walking movements for each direction (stading still, right leg in front and left leg in front). However when I'm moving the actor and then release the direction button, the actor sometimes is standing with its right/left leg in front, like its still walking.

How to make it to stop in the standing still animation image all the time?

Comments

  • ka822ka822 Member, PRO Posts: 40

    make your stand still image the starting image of the actor, and check the restore actor image box in the animation rule. This will make sure your image restore to the stand still image.
    Or you can use change image rule to change your image to stand still when your actor X velocity is 0.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    You should have a setting for each position of movement. So if neither movement button is pressed the code should revert to idle position.

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