Which platform is best for Android phones?
I've released the same version of my last game for iPhone and Android phones. However, some people who have downloaded it for Android have given me a number of strange complaints, including that the game doesn't stretch to the entire screen, that the game actually stretches too much and the top and bottom of the game are cut off, that the game only takes up half of the screen and the other half is black, etc.
I selected iPhone 6 portrait as the "Platform" for when I created the game project that received all these complaints. However, which platform should I select that would be best for most (or all) Android phones? There are no Android platforms to choose from, just iPhone, iPad, Nook, Kindle, and MacBook. I don't know which one is the closest to the resolution of most Android phones. Which one should I select?
Comments
@hamzawesome Start with an iPad project and check out this entire thread first "
My Universal Binary Overscan Secret Weapon " : http://forums.gamesalad.com/discussion/86157/my-universal-binary-overscan-secret-weapon#latest
Some of the responses are saying that it doesn't work for Android. Have you tried it for Android before?
The issue with android is there are tons of different size devices and it is impossible to account for them all. Most all of us start with iPad size this is important if you want your game to be available for tablets. It's best to read up on the thread above and understand what aspect ratios are and the different options are crop and stretch each has pluses and minuses.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS