Need help with equation of enemy hit
KIIVIIN
Member Posts: 159
Hello,
how can I make it possible to display the hit I make on an enemy?
I want it to be shown everytime I hit the enemy so it spawns above like "-10" .. "-12" etc etc.
Whats the equation?
check picture for setup at the moment.
I tried health - player damage but that only show the health that is left.
regards
Comments
When hit change X to random (A,B)
Display X
Change self.health to self.health-X
I tried that but issue is that instead of showing every hit I do it sum up on X.
So for the first hit which should be between 2-12 its lets say -10 on display. Next hit is lets say 9 it show -19.. then next -25 etc etc until its equal to the health of enemy in negative state.
What I need is that it show the hit in negative state every hit.
I cannot figure it out :&
You've probably made a mistake in the way your rules are set up - the example I gave you will work, it will display only the last chosen random value.
Can you upload a screenshot of the rules you have used.
I think I made it to work! I just added : "-"..
to the display text so its like its negative numbers.
Your code is different to my suggestion, that's why it doesn't work !
My version says:
When hit change X to random (A,B)
Your version says:
When hit change X to X-random (A,B)
Thank you!