How can I import demos and templates from GSHelper in my preexisting game?
Agent Argyle
Member, PRO Posts: 188
Is there any way short of re-coding everything in a demo/ template to bring into an existing game? I am trying to bring in code from a demo and get a ton of missing attributes when I copy and paste the behaviors.
Comments
DBA used to have a tool called project merger but it doesn't work anymore unless they updated it recently.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
I just used the project merger yesterday. Worked fine...
Editing the XML files allows you to merge projects manually, but it's not a particularly simple process. The grunt work takes place in the object.xml file.
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Thanks @Lost_Oasis_Games and @RabidParrot
@RabidParrot what version of GS are you using currently?
I sent an inquiry to DBI (guess they are now called Deep Blue Ideas) to see if the Project Merger tool is still compatible but the information on their site refers to GS 0.94:
http://www.deepblueideas.com/product/gs-project-merger/
@Agent Argyle
Gamesalad Version. 1.24.40
Merger .41
Macbook Pro Yosemite 10.10.5
Thanks @RabidParrot
+1
@RabidParrot
I purchased the Project Meger tool and all I got was Ascii text when I tried to download it. Also, It only shows as being v.34 or so. Where did you get yours?
Email Wayne over at Deep Blue Apps. He should be able to assist you. He has been extremely helpful at resolving that issue.
http://www.deepblueideas.com/contact/
@UtopianGames
@RabidParrot thanks again.
You're welcome!