How to create diagonal lines with different lengths
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Hello! I have a game that spawns straight lines and I would like to spawn diagonal lines that have different lengths that connect with the straight lines. Like the app
Will this be very hard to achieve?
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Where are you spawning them from? Do you already know the starting and ending points (are both known, only one, or are they completely randomized)?
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@tatiang it starts at self . position. Y 1024 and the X position is completely random. It does start at 384
So how I would do it is build my sections of track as shapes and use custom collisions. Then spawn the random shape based on the previous actor location. So each section of track will spawn it's location based on the one before it. By having the previous actor itself do the spawning of the next actor you can make it's location via actor and not scene. Since you know the size of the previous actor you can setup a table with the related offset needed to have them line up.
You could actually make the actors in two big pieces that cover a large area with the path and just change the scene background to the tan color. Think of it as one sheet and you cut out the path in the area can be the whole size of the scene, and then take the left and right pieces and make them custom shapes and then spawn them at the same x and y everytime. Just make the halfs the same size each time. This would he super easy.
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