360 degree mouse aim
tomciomalina
Member Posts: 19
in Tech Support
Anyone know how to create 360 degree mouse aim ?
Comments
Do you have a link to an example? I don't know what a 360° mouse aim is...
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Do you mean point the actor to the mouse? If I remember correctly in you actor you'll want to make a constrain attribute that says: constrain attribute self.rotation :to: vectorToAngle(self.X-mouse.Position.X,self.Y-mouse.Position.Y). Someone tell him if this is wrong. It is what I remember to do
I believe he could also use rotate to angle and make the x and y the mouse position.
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