Anyone would like to give me feedback about my 2d game idea?
Working title: Zombie World Gone Wild (working title)
Genre: 2D shooter, zombie game, 16+ because I’ll add blood with gore to game, bird view
Theme: Futuristic, horror
Visual Style: Cartoon 2d game, cartoon level layout, bloody walls from zombie blood.
Premise/Story: Its 2033, you wake up in trapped in Cabin in the woods alone after 16 years of nuclear war; all of your friends are killed by zombies made from deadly virus that was inside ash from nuclear bombs. Your objective is to clear area from all deadly zombies which are live cannibals eating people.
Game play elements/mechanics:
Weapon with bullets spawning:
After 30 seconds of starting wave, weapon will be spawning in random localisation in the cabin, so the character can pick it up
Health system:
Health system for character: 1 zombie hit = -50% of player HP, wood protection health that zombie is up to destroy every wave
Increase difficulty level:
When wave number will get higher, 2 different types of zombies will be spawning
Blood and Gore:
After zombie will be shot down, blood and gore will spawn to show that zombie is dead
Wood protection/barricade health point
Wood protection will be destroyed by zombies if HP is less than 100
360 degree mouse movable
Player can move in 3600, can move mouse in 360 degree
Crosshair:
Player will have crosshair with line to show where bullet will go
Playable character:
Stalker man with w, s, a, d movement, he can shoot with basic pistol on the start of the wave with 999 ammo or weapons found in map during each waves. Player will also have torch light because map background will be black
NPC/enemies:
Abilities zombie has:
Chase player when barricade is destroyed, attack when collide with player
Zombie attack:
Enemy will take 50% of player HP when hit by normal zombie and 100% if bitten by very aggressive zombie
Types of zombies:
2 types of zombies in 2 colors make difference of how much bullets player has to shoot to kill it. Zombie will make difference in how fast zombie is moving. Zombie will have attribute to firstly destroy all wooden protection zone than chase player
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Comments
Sounds really cool. I think getting the rights graphics will be key. Cool
sounds nice.
Sounds nice. I was actually thinking of a zombie survival game kind of like this a couple weeks ago! Like @gattoman said, "The right graphics will be key"
Sounds interesting as others have said needs good graphics to stand out
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[Muscle Race!]
Geez did you hack into my brain ? Thats been very close to an idea I have had for a while but I cant find ANY graphics to facilitate making that game. Good luck ! Id love to play a game like that
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We seem to think alike... That is what I was trying to say...lol
Might want to include some IAP's of armour...batteries for flashlight...ammo packs and extended mags...oh and at least one BFG hehe
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Question...is this a 2D "top down" game?
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Yep, something like SAS Assault zombie, but everything different
Thanks very much for feedbacks, which will help me adding and improve this idea