Actor over actor...
Omegas7
Member Posts: 37
In my game, one actor is a bullet.
Another actor is the enemy.
You shoot the bullet. If it overlaps the enemy, the enemy dies.
Easy? Well, here's my problem:
If 2 enemy actors are almost in the same position/overlapping themselves,
and a bullet comes, both die. And I just want one bullet kill *only* one enemy.
I have spawners that will spawn the enemies a lot of times all the time...
Another actor is the enemy.
You shoot the bullet. If it overlaps the enemy, the enemy dies.
Easy? Well, here's my problem:
If 2 enemy actors are almost in the same position/overlapping themselves,
and a bullet comes, both die. And I just want one bullet kill *only* one enemy.
I have spawners that will spawn the enemies a lot of times all the time...