waiting for review in Itunes connect…
release will probably be within 7/8 days.
this is my second release after 'Hoopatube',and it is for IOS exclusive at this moment.
hope you will enjoy the trailer from my youtube channel
found a small bug in the game and decided to reject the binary and upload a new one…
i also have added some functionality to the game.
there is a slight delay for release now… it will take approx. 4 extra days.
launch will probably be within 10 day's from now.
@rvantilborg I love the graphics, the game play looks good , but the only thing i dont like is the elephant , i feel like it would make alot of difference if it wasnt there , but just a personal opinion , its hard for the viewer or the gamer to realise that everything is scrollable and moving except for the elephants. Best of luck with the game !
@Icebox1910 thnx for the comment! The thing i did not explain is that those elephants actually are the controls:) when playing on iphone you will notice they work real great! Altough i have to admit i thought of changing it myself to.
There is also some guidance in controls that are not displayed in the video:) yesterday i improved some stuff and its waiting in itunesconnect now:) there will be a free version and a paid version on release,so once released please let me know what you think of it:)
Thanks to all of you!
Im already thinking about my next project:)
it wil probably take some time since im thinking of a platformer with every single thing in it created by myself,like animations,art,music etc.
By the way i just got a 5 star rating from japan from my just released game!
I have read ratings/reviews are very important for the positioning in the app store:)
uploaded a new update for the game to iTunes connect, will be approved soon probably.
i decided to change the 'elephant controls' to regular buttons and improve the gameplay a bit. also small bugs are fixed.
this update is at the moment only for the 'paid' version of the app that can be found@:
40 downloads within 2 days… my first game 'Hoopatube' had the same amount of downloads after a month!
guess it worked to put a trailer as well as screenshots in iTunes connect, and translate the description to other countries. (it was a hell of a job)
now working on an update for the 'free' version of the game:)
Apple just approved my update! For those interested: http://itunes.com/apps/ParrotProLite.
This version contains: better controls/gameplay and small bug fixes.
Next update will contain atleast 1 bonus level to play:) i will try to update it every week with new stuff (also to increase my gamesalad 'skills')
i would like to have a (smooth) transition from 'day to 'night' in my game, what is the best way to achieve this?
i have read some stuff on creating light\torch effects, i can probably figure that one out, but what is the best way to make the actual day/night transfer?
like a timer followed by change colour/transparency?
Comments
Very nice graphics!
found a small bug in the game and decided to reject the binary and upload a new one…
i also have added some functionality to the game.
there is a slight delay for release now… it will take approx. 4 extra days.
launch will probably be within 10 day's from now.
@rvantilborg I love the graphics, the game play looks good , but the only thing i dont like is the elephant , i feel like it would make alot of difference if it wasnt there , but just a personal opinion , its hard for the viewer or the gamer to realise that everything is scrollable and moving except for the elephants. Best of luck with the game !
@Icebox1910 thnx for the comment! The thing i did not explain is that those elephants actually are the controls:) when playing on iphone you will notice they work real great! Altough i have to admit i thought of changing it myself to.
There is also some guidance in controls that are not displayed in the video:) yesterday i improved some stuff and its waiting in itunesconnect now:) there will be a free version and a paid version on release,so once released please let me know what you think of it:)
Kind regards!
@rvantilborg oh i didnt know that, ill play it once its released , good luck with the downloads
if there is anyone with an iPhone and the 'tetflight' app, i can send you a free version for test.
all i need is a email address….
just released!
https://itunes.apple.com/us/app/parrot-p.r.o.-lite/id1049092915?l=nl&ls=1&mt=8
the app went in review today and was approved 4 hrs later:)
enjoy!
congrats! Good Luck!
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Good luck @rvantilborg and congrats on your second game!
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congrats! best of luck
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Thanks to all of you!
Im already thinking about my next project:)
it wil probably take some time since im thinking of a platformer with every single thing in it created by myself,like animations,art,music etc.
By the way i just got a 5 star rating from japan from my just released game!
I have read ratings/reviews are very important for the positioning in the app store:)
uploaded a new update for the game to iTunes connect, will be approved soon probably.
i decided to change the 'elephant controls' to regular buttons and improve the gameplay a bit. also small bugs are fixed.
this update is at the moment only for the 'paid' version of the app that can be found@:
https://itunes.apple.com/us/app/parrot-p.r.o./id1049004727?l=nl&ls=1&mt=8
check the video:
I used the 'wrapx' function for this game. With the 'wrapx' function its easy to create 'endless' type of games:)
40 downloads within 2 days… my first game 'Hoopatube' had the same amount of downloads after a month!
guess it worked to put a trailer as well as screenshots in iTunes connect, and translate the description to other countries. (it was a hell of a job)
now working on an update for the 'free' version of the game:)
working on a 2nd upgrade including a bonus level.
since the downloads go really well this time i decided to add some stuff:)
download@: http://itunes.com/apps/ParrotProLite
check my youtube channel:
some more work done today:)
Apple just approved my update! For those interested: http://itunes.com/apps/ParrotProLite.
This version contains: better controls/gameplay and small bug fixes.
Next update will contain atleast 1 bonus level to play:) i will try to update it every week with new stuff (also to increase my gamesalad 'skills')
updated the game in app store:) now uploading a 2nd update:)
http://itunes.com/apps/ParrotProLite
working on update number 3
i added 'hard mode' to the game:)
not completed yet, but gameplay is a lot quicker in hard mode so far:)
Another update is
Now available! To download check the link above:)
top of the list again hahaha after release in oktober:)
actually i also have a FREE version online:)
OOOOH! GOODY! Looks nice man!
i would like to have a (smooth) transition from 'day to 'night' in my game, what is the best way to achieve this?
i have read some stuff on creating light\torch effects, i can probably figure that one out, but what is the best way to make the actual day/night transfer?
like a timer followed by change colour/transparency?
another update will release soon! its now in review by apple.
containing:
-minor improvements on looks
-'hard' mode /speedy mode gameplay goes a lot faster this way:)
enjoy!
81 downloads within 3 weeks, think its better then my first game:P