I want my actor to jump higher and higher!
emorythegrove@gmail.com
Member Posts: 5
So I'm making this project that requires my actor to jump at a base height, fall to the ground and immediately without me clicking have him jump again but higher. I need a lot of help this being my first project.
Answers
First, you are going to need to make two actors:
Jumper
Ground
Then, make an integer attribute in Jumper called Bounces
Finally, make these:
(This is for the gravity if to want Jumper to fall down) Accelerate 270˚ 500 (you can change this number to whatever gravity you want)
Collide with actor Ground
When: Mouse button is down - Then: change attribute self.Motion.LinearVolocity.Y to 100 (you can change this number based on the hight you want to jump)
When: Overlaps or collides with actor Ground - Then: change attribute self.Bounces to self.Bounces+1 and change attribute self.Motion.LinearVolocity.Y to 100 + self.Bounces x 10 (again, you can change this number if you want)
That should work for you
I hope this helps!