How to make an actor half of its body is use for another purpose?
Flames.Inovation
Member Posts: 16
You guys might not understand what did i say.For example,a rocket is flying towards a player, when the player jumpson it nothing will happen but when the actor hits the front part of the rocket the player will die.Any tips?
Comments
There are many ways to do this, but a quick and easy way would be to constrain a 'detector' onto the front of the rocket.
So you have your main actor, the rocker, and then you have a smaller actor (the 'detector ') constrained to the rocket - the player character has a rule that says when it collides with this 'detector' it will die.
The 'detector' actor is invisible, so you don't see it.
May i know how to constrain a detector onto the actor? The detector can move with the rocket?
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
See Lost_Oasis' video above, plus check out this link:
http://forums.gamesalad.com/discussion/75220/fast-constrain-linkmachine-v2
Thanks guys...Now, i already know how to constrain attribute.Much appreciated